Spawn Point Error
Quote from Jacksierp on October 19, 2015, 6:36 pmI've been having this problem on several maps. When I try to run a map, it spawns me at 0, 0, 0, even if I have an entrance elevator. The only way I can get it to work is to place a spawn point within the chamber of the entrance elevator, and that doesn't work when played on the workshop. Does anyone know why this is happening? I've enclosed the .vmf and .bsp of the map.
I've been having this problem on several maps. When I try to run a map, it spawns me at 0, 0, 0, even if I have an entrance elevator. The only way I can get it to work is to place a spawn point within the chamber of the entrance elevator, and that doesn't work when played on the workshop. Does anyone know why this is happening? I've enclosed the .vmf and .bsp of the map.
Quote from TreasureGhost on October 20, 2015, 2:47 pmYup, I've observed your map, and just like I thought, you are missing the instancestransitionsarrival_departure_transition_ents.vmf
Put it in your map, and it should be fixed.
Yup, I've observed your map, and just like I thought, you are missing the instancestransitionsarrival_departure_transition_ents.vmf
Put it in your map, and it should be fixed.
Quote from Jacksierp on October 20, 2015, 6:25 pmTreasureGhost wrote:Yup, I've observed your map, and just like I thought, you are missing the instancestransitionsarrival_departure_transition_ents.vmf
Put it in your map, and it should be fixed.Thanks.
Put it in your map, and it should be fixed.
Thanks.