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Speculation with portals

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nullsquared wrote:
Portal has no concept of portals intersecting. If you place two portal props in the same spot, they just intersect the way placing any two normal quads would - nothing interesting happens.

did you answer my question about what would happend if you placed one on your chest and walked though the other one (in portal)? no.. :P just what would happend if you placed 2 portals on ea other

pestchamber wrote:
did you answer my question about what would happend if you placed one on your chest and walked though the other one (in portal)? no.. :P just what would happend if you placed 2 portals on ea other

Any surface with a portal that moves loses the portal... This is why you cannot fold the universe on itself by passing one portal through another.

So THAT'S how you do that!
Tigger wrote:
Any surface with a portal that moves loses the portal... This is why you cannot fold the universe on itself by passing one portal through another.

I like it.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster
Tigger wrote:
Any surface with a portal that moves loses the portal... This is why you cannot fold the universe on itself by passing one portal through another.

It's called a wormhole.

Fusion wrote:
It's called a wormhole.

More detail or explanation would be, uh, useful.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

Heres a scenario ive been thinking about

what if you took 2 portals, and made them facing the same direction, in the same location(not passing thru eachother, just in the same location) facing upwards and then dropped something into it from 10 ft up.
what would happen? and what would happen if said object was you?

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http://thespaceturkey.wordpress.com/
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pestchamber wrote:
did you answer my question about what would happend if you placed one on your chest and walked though the other one?

I did. On my first post in the last page.
The object going through the portal with the exit portal on it would become too large to fit in the portal.

Hober wrote:
This is unintelligible. Perpetual motion is a crock, and gravity is a bank: you put energy in and you get energy out. (Except where noted above where you can wire transfer in energy from thermal energy, so to speak.)

Uh, your post is confusing, please elaborate. If it makes it any more "intelligible", my post should've said produce, instead of reproduce.

All I meant to say was that I figured if we were to make portals then they would require more power than they could produce with machines that could utilize their ability to move things instantaneously. (For instance a waterwheel where the water falls into a portal at the bottom to a portal up top where it falls again) Like fusion as it stands today.

I tried to make a map in which a portal goes thru a portal...
Its not what you would call "working"

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heres the map if anyway wants to muck around in it:

http://files.filefront.com/portal+in+po ... einfo.html

Image
http://thespaceturkey.wordpress.com/
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What did you do? Try to make a moving brush go through a portal? Because I'm not much of a mapper but I'm pretty sure brushes don't go through portals...

no, i parented a portal to a func_brush and made it move towards a static orange portal... as yuo can see from the pic it didnt quite work. the blue portals viewing location ended up at the center of the map but the particle effects of it came up on the brush... weird eh?

Image
http://thespaceturkey.wordpress.com/
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