Speculation with portals
Quote from jrlauer on July 8, 2009, 12:23 pmRicotez wrote:My brains hurt after thinking about this, but I'd say yes.Anyone ever seen Monsters, Inc or the animated short Presto? Both made by Pixar, both using the concept of portals, both freaking hilarious. You can see Presto on Youtube; since I'm not sure if it's there legally, I'm not supplying a link. Searching for "Pixar Presto" should do the trick.
I saw both of those too. They are hilarious. I think Presto is on the beginning of WALL-E isn't it?
Anyone ever seen Monsters, Inc or the animated short Presto? Both made by Pixar, both using the concept of portals, both freaking hilarious. You can see Presto on Youtube; since I'm not sure if it's there legally, I'm not supplying a link. Searching for "Pixar Presto" should do the trick.
I saw both of those too. They are hilarious. I think Presto is on the beginning of WALL-E isn't it?
Quote from theVDude on July 8, 2009, 4:43 pmSo instead of portal through portal, we should ask about hat through hat?
At the portal passing over you, I assumed you would, but I'm not really sure why. It just seems like you would. Which would be extremely painful, since your head would start moving at the speed of the portal before the rest of you.
Ouch.
So instead of portal through portal, we should ask about hat through hat?
At the portal passing over you, I assumed you would, but I'm not really sure why. It just seems like you would. Which would be extremely painful, since your head would start moving at the speed of the portal before the rest of you.
Ouch.
Quote from pestchamber on July 8, 2009, 5:22 pmtheVDude wrote:So instead of portal through portal, we should ask about hat through hat?At the portal passing over you, I assumed you would, but I'm not really sure why. It just seems like you would. Which would be extremely painful, since your head would start moving at the speed of the portal before the rest of you.
Ouch.
Yeah that pretty much makes me say no. Because it makes no sense that something going through a person should make HIM speed up.
At the portal passing over you, I assumed you would, but I'm not really sure why. It just seems like you would. Which would be extremely painful, since your head would start moving at the speed of the portal before the rest of you.
Ouch.
Yeah that pretty much makes me say no. Because it makes no sense that something going through a person should make HIM speed up.
Quote from theVDude on July 12, 2009, 12:14 amWell, I did a bit more thinking about it. It really depends. I'm sure it could be coded so that it does or doesn't.
If it did, the reasoning would be that the portals don't care if they're moving, it's what's moving through them. If they didn't, it would take into consideration the speed of the portal and such.
If it DID, portals on fast moving pistons could used to launch yourself to quite a height, with minimal elevation.
That'd be cool.
Well, I did a bit more thinking about it. It really depends. I'm sure it could be coded so that it does or doesn't.
If it did, the reasoning would be that the portals don't care if they're moving, it's what's moving through them. If they didn't, it would take into consideration the speed of the portal and such.
If it DID, portals on fast moving pistons could used to launch yourself to quite a height, with minimal elevation.
That'd be cool.
Quote from portalgrinder on July 14, 2009, 12:16 pmI think that you would gain as much speed as the portal comming at you, if the exit portal is not moving.
If you'd hit a brick wall at 100 mph or if that brick wall was comming at you at 100 mph, the effect would be the same. You'd get squish with the same velocity in both situation.
In the case that the exit portal would be moving, i guess it could increase, decrease or change your trajectory, depending of the dirrection it is moving. This is mind bugling...
I think that you would gain as much speed as the portal comming at you, if the exit portal is not moving.
If you'd hit a brick wall at 100 mph or if that brick wall was comming at you at 100 mph, the effect would be the same. You'd get squish with the same velocity in both situation.
In the case that the exit portal would be moving, i guess it could increase, decrease or change your trajectory, depending of the dirrection it is moving. This is mind bugling...
Quote from ASBusinessMagnet on July 14, 2009, 9:42 pmtheVDude wrote:Which would be extremely painful, since your head would start moving at the speed of the portal before the rest of you.Ouch.
But actually you wouldn't notice any pain, because no part of your body would be moving relatively to another. Busted.
Ouch.
But actually you wouldn't notice any pain, because no part of your body would be moving relatively to another. Busted.
Quote from portalgrinder on July 15, 2009, 4:05 amMy neck hurt like hell... maybe flinging my head could be a good therapy
My neck hurt like hell... maybe flinging my head could be a good therapy
Quote from Strigoides on August 6, 2009, 12:51 amOn another note, if you place a portal on a wall and a camera is there, it falls off right? But if portal are 2-dimensional, where do you draw the line as to what falls off?The paint on the wall?The dirt/dust?
On another note, if you place a portal on a wall and a camera is there, it falls off right? But if portal are 2-dimensional, where do you draw the line as to what falls off?The paint on the wall?The dirt/dust?
Quote from pestchamber on August 6, 2009, 3:44 amStrigoides wrote:On another note, if you place a portal on a wall and a camera is there, it falls off right? But if portal are 2-dimensional, where do you draw the line as to what falls off?The paint on the wall?The dirt/dust?It would in real life.
It would in real life.