[SPOILER]Security Code: 5,33,41,18 - Does it have a meaning?
Quote from PortalCombat on May 3, 2011, 6:50 pmHey guys.
Some of you might have noticed the "security code" at the end of co-op chapter 4.
GLaDOS:
In just a moment, the word 'blah' will be repeated over and over again.
If at some point you hear a number rather than the word 'blah', ignore it, it is not important.GLaDOS:
blah blah blah blah blah blahAnnouncer:
Today's Security Code is: 5,33,41,18---
So if GLaDOS say it is not important... I think it is important!- Does this security code have a meaning?
- What is this security code for?I hope it could be some type of easteregg/hidden content.
Regards
PortalCombat
Hey guys.
Some of you might have noticed the "security code" at the end of co-op chapter 4.
GLaDOS:
In just a moment, the word 'blah' will be repeated over and over again.
If at some point you hear a number rather than the word 'blah', ignore it, it is not important.
GLaDOS:
blah blah blah blah blah blah
Announcer:
Today's Security Code is: 5,33,41,18
---
So if GLaDOS say it is not important... I think it is important!
- Does this security code have a meaning?
- What is this security code for?
I hope it could be some type of easteregg/hidden content.
Regards
PortalCombat
Quote from ciaspy123 on May 3, 2011, 7:29 pmIt's the code she inputted at the giant door at the very end of the co-op courses. She is frustrated because it doesn't work. It needs some sort of physical signal. when you wave at it, the door opens.
It's the code she inputted at the giant door at the very end of the co-op courses. She is frustrated because it doesn't work. It needs some sort of physical signal. when you wave at it, the door opens.
Quote from gompasta on May 6, 2011, 10:55 amciaspy123 wrote:It's the code she inputted at the giant door at the very end of the co-op courses. She is frustrated because it doesn't work. It needs some sort of physical signal. when you wave at it, the door opens.Wave at it? I Danced at it!
Wave at it? I Danced at it!
Quote from WinstonSmith on May 6, 2011, 3:37 pmJust as a quick heads up, I stuck a [SPOILER] in the title. Partly because I thought this was an ARG thing when I saw the thread, but it was actually part of coop. Which I have not yet played. No big deal, just letting you know.
Just as a quick heads up, I stuck a [SPOILER] in the title. Partly because I thought this was an ARG thing when I saw the thread, but it was actually part of coop. Which I have not yet played. No big deal, just letting you know.
Quote from Beer-Me on May 6, 2011, 3:48 pmWinstonSmith wrote:Just as a quick heads up, I stuck a [SPOILER] in the title. Partly because I thought this was an ARG thing when I saw the thread, but it was actually part of coop. Which I have not yet played. No big deal, just letting you know.Goodness me Winston, you need to get on that ASAP!
Goodness me Winston, you need to get on that ASAP!
Check out my Portal 2 map, Entrapment!
http://forums.thinking.withportals.com/community-releases/entrapment-1-1-1-t2323.html
Quote from WinstonSmith on May 6, 2011, 9:02 pmBeer-Me wrote:WinstonSmith wrote:Just as a quick heads up, I stuck a [SPOILER] in the title. Partly because I thought this was an ARG thing when I saw the thread, but it was actually part of coop. Which I have not yet played. No big deal, just letting you know.Goodness me Winston, you need to get on that ASAP!
Yeah, thankfully I played it a bit today. More to come.
Goodness me Winston, you need to get on that ASAP!
Yeah, thankfully I played it a bit today. More to come.
Quote from Its_convoluted on September 23, 2018, 2:35 amAdded together the numbers equal 97, 1997 was the year they started to develop Half-Life
Added together the numbers equal 97, 1997 was the year they started to develop Half-Life