Please or Register to create posts and topics.

Take outa a Litle peace of a wall

PreviousPage 2 of 3Next

BANT FOR CARVING CUBE INTO TAURUS.

Image
dvlstx wrote:
I also saw in your picture that you have snap to grid set to 64 units!! (It's in the lower right corner of the screen)
You'll want to lower it down to about 4 or 8 by pushing '['. You can raise it again by pushing ']'.

I cant do that :P i use swedish keyboard :P is it buttons in the program ? for changeing that?

Im New XD

Yeah, I can't use those hotkeys either. Use the buttons on the screen: http://developer.valvesoftware.com/wiki ... ew_Toolbar

Did you follow the link I posted in my last post? You'll find many answers there:
new-to-mapping-never-used-hammer-before-look-here-t1024.html

i still dont get it the clipping tool only make a line but then? and whats bruch tool?

Edit and why cant i use the tools on the 3D.... view?

Im New XD

http://developer.valvesoftware.com/wiki ... pping_Tool

Bookmark that site and PLEASE, PLEASE, PLEASE search there before asking a question here. These are basic, basic things which have been covered in many places. Stop being lazy and search around for the answer first.

NEVER USE THE CLIPPING TOOL!
It causes errors / problems / leaks / bad cookies.

Image
Mapster wrote:
NEVER USE THE CLIPPING TOOL!
It causes errors / problems / leaks / bad cookies.

Umm, what? I think you mean the carve tool. The clipping tool is an amazing thing (although I prefer the vertex tool better).

Be a man and use the block and vertex tools like a man is what i say!

Image

Because the vertex tool can turn a single brush into two.

yeah i have fixxed this now :)

but when i read some tuts it says like this

"You will need two prop_dynamic entities, one for each of the following world models:

* models/props/pedestal_base_reference.mdl. Name it stand_bottom_model and set its "disableshadows" keyvalue to 1.
* models/props/pedestal_center_reference.mdl. Name it stand_top_model. "

but where to find them?

Im New XD
PreviousPage 2 of 3Next