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Teleport entity

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It's not working.
I've set remote destination, and the client flag.
not working.

help?

more details:

Started out disabled
Players triggers trigger > Enables teleport in 5 seconds

Have you set a local landmark?

Make the teleport trigger start out enabled, and delay the teleport itself for 5 seconds

Start out enabled
On Trigger: after 5.00 seconds teleport client

I believe that is the problem: when the trigger is disabled, it can't be triggered so it can't enable itself. Even when it did, it wouldn't teleport you since you haven't got that output (On Trigger --> Teleport)

The landmark is only usefull when you want to teleport your character to the same place (for example when you want to create the illusion the whole chamber is teleported with it)

Image

"Duct Tape is the answer."

It's still not working

Even making one that has no setted options except for the remote destination it won't work.

You need to learn to be WAY more descriptive with your questions.

- Are you using an info_target or an info_teleporter_destination for your remote destionation?

- Have you run a Check Map for Problems to see if you have mismatched names or I/O?

- Post all of your settings (start disabled, only once flag, etc.) and also a sceenshot of your I/O page for your trigger_teleport.

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OK:
Type of entity - Entity Name

Trigger = Trigger
Teleport = Teleport
Info_teleport_destination = Here

Teleport > Start disabled.
Trigger > Wait five seconds > Enable Teleport
Teleport > Remote Destination = Here

Turn off the "start disabled", that's probably causing you your issues. If that doesn't work then post a screen of your Properties, Output, and Flags tabs in the Entity info.

[Important Threads] Forum Rules | Welcome to the new Thinking With Portals
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.

You are aware that the player must be within the trigger_teleport for it to work, right?

Ricotez wrote:
Start out enabled

msleeper wrote:
Turn off the "start disabled"

Ladies and Gentlemen, there we have our mysterious Teleport issue!

Image

"Duct Tape is the answer."

like I said.

It's not working.

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