Quote from
youme on October 23, 2007, 6:12 am
Leck wrote:
Newbie alert!
I was just wondering if anyone knows how to make the telescopic pole thingies that are underneath the moving platforms (the big extendable steel poles with platforms on the end)
i found the behind the scenes pistons, but they dont look quite right, and I think the pole things are different.
they are all brush based. cylinders that decrease in size by 2 units every 128 units or something. then put a nice square block on the top and tie the whole lot to a func_brush.(make in in the fully extended position)
make a brush that is the same height, length and width dont matter too much but keep it close to the size of the func_brush.
tie this new brush to a func_door, give it a name of "platform_1", set delay before reset to "-1", set the move direction to down. and set its flag to start open.
set the func_brush's parent to the same name, "platform_1" or whatever you used.
now make a trigger that closes the func_door (close raises, open lowers(it starts fully lowered))
hope that helps a bit
Leck wrote:
Newbie alert!
I was just wondering if anyone knows how to make the telescopic pole thingies that are underneath the moving platforms (the big extendable steel poles with platforms on the end)
i found the behind the scenes pistons, but they dont look quite right, and I think the pole things are different.
they are all brush based. cylinders that decrease in size by 2 units every 128 units or something. then put a nice square block on the top and tie the whole lot to a func_brush.(make in in the fully extended position)
make a brush that is the same height, length and width dont matter too much but keep it close to the size of the func_brush.
tie this new brush to a func_door, give it a name of "platform_1", set delay before reset to "-1", set the move direction to down. and set its flag to start open.
set the func_brush's parent to the same name, "platform_1" or whatever you used.
now make a trigger that closes the func_door (close raises, open lowers(it starts fully lowered))
hope that helps a bit