Something about test chamber 18 has been bothering me for a while. It's rather complicated. Something physical to represent both 2 portals and yourself could be useful.
Picture the following situation: you're standing somewhere, facing north. You put 2 portals on the ground, next to each other. When you jump into one portal, still facing north and looking down, you will come out of the other portal, looking up and now facing south.
You need to know this for several advanced chambers and challenges, when you jump into one and come out of the other, and have to move backwards to get onto a platform. So far so good, and consistent with the way portals work.
If you start putting portals on the ground in other directions, everything stays logical. Put portal B facing north, portal A facing west, and jump into A facing west, and you'll come out of B facing south. Jump into A facing east, and you come out of B facing north. It works this way all the time... with one exception.
Start chamber 18, and go to the room with the platforms at different heights, where you need to put portals on ever higher platforms while jumping through them, and eventually on the angled one that flings you towards the exit. You know the one I mean.
Put a portal on the first platform, and let's call that direction north. Now you put another portal in the pit to your left, direction west. Jump in it, and you'll come out of the other portal, not facing south as you would expect, but facing north ! In fact, even if you jump into the pit sideways, facting north, and put a portal down as you are falling, you'll still come out of the other portal, facing north. It's completely inconsistent with every other portal you put down anywhere else, and I don't understand why.
Anyone else noticed this ? Anyone know why this is so ? Or am I the only one bothered by tiny details like this ?
Edit: I've been testing it some more, and it seems that every portal you put on any one of those platforms is automatically swapped, presumably to make the level easier. Could someone perhaps remake the chamber in a custom map to see if my assumption is correct ? I've never made a single map myself. :-/
Or am I the only one bothered by tiny details like this ?