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TF2 mapping

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I like all your guys stuff submitted here, but sadly i'd have to say to youme that the best TF2 map I've seen by far not only in brush work, detail, and as well as layout is this:

http://forums.steampowered.com/forums/showthread.php?t=632413

Currently working on Darksiders 3.

Yep, cp_quarry is indeed very profesional looking and it certainly plays well too, I had a go on it the other night those carts are great! :D

youme wrote:
Yep, cp_quarry is indeed very profesional looking and it certainly plays well too, I had a go on it the other night those carts are great! :D

Yeah! Sadly there aren't many servers it runs on. (that don't lag for me)

Image
Fusi0n wrote:
Yeah! Sadly there aren't many servers it runs on. (that don't lag for me)

Indeed, I need to find a server with it.

Currently working on Darksiders 3.

The Penny Arcade servers are talking about putting it in the rotation as well. It might be a while though, given hat changes come slowly with such a large organization.

None of the admins want to make the executive decision at the risk of losing players to other PA sesrvers, and not enough of the players speak up to say anything more than "LOLOL I AM LOST" when they play a new map.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

The "I'm lost!" complaint always gets me. Does nobody remember how turned around they could get on Hydro or Dustbowl the first few times they played on those maps?

It took me at least 5 wins and losses on hydro before I got my bearings, I was like "WOW WTF this map just changed copmpletely!!! Help!"

I don't know, I kind of learned Hydro/Dustbowl pretty quickly.

It wasn't until Valve just released the death maps that I realized that Dustbowl's maps piece together to form a square, with the final cap point in the center, with the first and second maps forming a spiral around it. Pretty neat

volt wrote:
It wasn't until Valve just released the death maps that I realized that Dustbowl's maps piece together to form a square, with the final cap point in the center, with the first and second maps forming a spiral around it.

:sigh: working that out was all part of realising what was going on

Something to enjoy untill Goldrush comes out in a few hours:

http://www.fpsbanana.com/maps/53113

My latest TF2 map - cp_bloodstained.

A multi-stage map like dustbowl.

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