The Lost Tests | Official TWP thread
Quote from Arachnaphob on February 2, 2014, 6:19 pmHello everyone! You may or may not have noticed how I haven't posted much lately, and that is because I've been working on The Lost Tests, my Portal 2 mod. It will have a whole new story, building off some characters of portal 2 and adding some new ones. It will have a giant story with voice acting and new environments. There is a whole lot of maps that are done, but at the same time there are so many more that need to be created. Remember that this is really early, so there is still a LOT of work to get done.
This thread will keep everyone updated on the progress, and provide opportunities for participation. Our current crew is:
Arachnapob - Director, Story, Mapper, Musical Composer
Imagineertwins - Director, Story, Mapper
Person who I dare not say their current steam name - Story, Thompson voice actor
Portal Master - Puzzle creator
Dr. Toaster Waffles - Puzzle submitter (1)
TheTobbell - MapperCurrently we are looking for:
Modelers
Hexers
Voice actors (Preferably GLaDOS and Cave Johnson)
Puzzle Creators
Mappers
Someone to make it into a sourcemod (Because I'm an idiot with that stuff)
EDIT: Scripters. I don't know when we actually would need them, but given what we're doing, it will definitely be needed somewhere.
Send me a PM or post below if you are interested.Finally, have a trailer:
http://www.youtube.com/watch?v=waIpyD4vmHo&feature=youtu.beEDIT: If you want to listen, here is the main theme:
https://soundcloud.com/arachnaphob/the-lost-tests
Hello everyone! You may or may not have noticed how I haven't posted much lately, and that is because I've been working on The Lost Tests, my Portal 2 mod. It will have a whole new story, building off some characters of portal 2 and adding some new ones. It will have a giant story with voice acting and new environments. There is a whole lot of maps that are done, but at the same time there are so many more that need to be created. Remember that this is really early, so there is still a LOT of work to get done.
This thread will keep everyone updated on the progress, and provide opportunities for participation. Our current crew is:
Arachnapob - Director, Story, Mapper, Musical Composer
Imagineertwins - Director, Story, Mapper
Person who I dare not say their current steam name - Story, Thompson voice actor
Portal Master - Puzzle creator
Dr. Toaster Waffles - Puzzle submitter (1)
TheTobbell - Mapper
Currently we are looking for:
Modelers
Hexers
Voice actors (Preferably GLaDOS and Cave Johnson)
Puzzle Creators
Mappers
Someone to make it into a sourcemod (Because I'm an idiot with that stuff)
EDIT: Scripters. I don't know when we actually would need them, but given what we're doing, it will definitely be needed somewhere.
Send me a PM or post below if you are interested.
Finally, have a trailer:
http://www.youtube.com/watch?v=waIpyD4vmHo&feature=youtu.be
EDIT: If you want to listen, here is the main theme:
https://soundcloud.com/arachnaphob/the-lost-tests
Musical website Moddb
Quote from Gemarakup on February 3, 2014, 3:41 amHmm, it seems to work out well. I might've applied as a hexer, but each time I hex a model, it loses all it's collisions.
Hmm, it seems to work out well. I might've applied as a hexer, but each time I hex a model, it loses all it's collisions.
Quote from Lpfreaky90 on February 3, 2014, 11:01 amMod looks pretty interesting; although some of the mapping seems lower quality than other mapping.
All in all I look forward to seeing this
Unfortunately because I'm still working on other projects I won't be able to help with any mapping
If you ever need play testers, feel free to hit me up! ^_^Good luck with this project!
Mod looks pretty interesting; although some of the mapping seems lower quality than other mapping.
All in all I look forward to seeing this
Unfortunately because I'm still working on other projects I won't be able to help with any mapping
If you ever need play testers, feel free to hit me up! ^_^
Good luck with this project!
Quote from FelixGriffin on February 3, 2014, 3:00 pmI can script and hex, and voice-act a bit (although I am by no means a professional).
I can script and hex, and voice-act a bit (although I am by no means a professional).
Quote from Dafflewoctor on February 3, 2014, 6:46 pmI agree with LP that several of the maps don't look quite there yet, like some of the BTS areas- however other parts looked really great. It is an early mod, and I'm excited to see these environments a bit cleaned up.
Also, I would be happy to submit some more puzzles if I come up with any (however I am working on a project right now so not at the moment). The mod looks really good though other than those things.
I agree with LP that several of the maps don't look quite there yet, like some of the BTS areas- however other parts looked really great. It is an early mod, and I'm excited to see these environments a bit cleaned up.
Also, I would be happy to submit some more puzzles if I come up with any (however I am working on a project right now so not at the moment). The mod looks really good though other than those things.
Quote from Arachnaphob on February 3, 2014, 11:27 pmThanks everyone for contributing!
@yishbarr: Thanks. It's fine if it looses collisions. Since what we currently need is a personality core, we could just parent a playerclip sphere around it.@LP: Most of the maps are low quality because it's just a rough draft. This trailer was just so you could get an idea of what we're doing. They will be greatly improved. Of course, it's never too soon to play test, so just PM me if you want some maps.
@FelixGriffin: Thanks! Currently we have no need for scripting, but we probably will later on. I know you're smart with that stuff. With hexing, same as yishbarr, all we need is a personality core re-skinned. There may be other things along the way. For voice acting, we still need a kid, a dad, possibly a mom, GLaDOS, and Cave.
@DrToasterWaffles: Same as LP, this is just a rough draft. We do desperately need puzzles, though! Your map is about half way done with the puzzle, by the way. I'll get that to you as soon as it's done.
Thanks everyone!
Thanks everyone for contributing!
@yishbarr: Thanks. It's fine if it looses collisions. Since what we currently need is a personality core, we could just parent a playerclip sphere around it.
@LP: Most of the maps are low quality because it's just a rough draft. This trailer was just so you could get an idea of what we're doing. They will be greatly improved. Of course, it's never too soon to play test, so just PM me if you want some maps.
@FelixGriffin: Thanks! Currently we have no need for scripting, but we probably will later on. I know you're smart with that stuff. With hexing, same as yishbarr, all we need is a personality core re-skinned. There may be other things along the way. For voice acting, we still need a kid, a dad, possibly a mom, GLaDOS, and Cave.
@DrToasterWaffles: Same as LP, this is just a rough draft. We do desperately need puzzles, though! Your map is about half way done with the puzzle, by the way. I'll get that to you as soon as it's done.
Thanks everyone!
Musical website Moddb
Quote from Arachnaphob on March 26, 2014, 11:16 am
Musical website Moddb
Quote from Arachnaphob on April 4, 2014, 1:12 amSoundtrack update!
Soundtrack update!
Musical website Moddb
Quote from Arachnaphob on April 4, 2014, 10:49 amThat's because the trailer music was based off of this.
That's because the trailer music was based off of this.
Musical website Moddb