Please or Register to create posts and topics.

The ThinkingWithPortals Map Showcasing Thread

PreviousPage 11 of 257Next

Maybe you should release a WIP for feedback. Pictures can be a little hard to comment on sometimes (even though your picture looks pretty cool) since people only see what's in the map from one perspective.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
MasterLagger wrote:
Maybe you should release a WIP for feedback. Pictures can be a little hard to comment on sometimes (even though your picture looks pretty cool) since people only see what's in the map from one perspective.

From your sreenshots, it looks terrible. So you're saying its better than it looks?

?????????????????????????????TWP Releases | My Workshop

Snap

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
chickenmobile wrote:
MasterLagger wrote:
Maybe you should release a WIP for feedback. Pictures can be a little hard to comment on sometimes (even though your picture looks pretty cool) since people only see what's in the map from one perspective.

From your sreenshots, it looks terrible. So you're saying its better than it looks?

Well of course it looks terrible, it's a WIP. It's more of a map that you have to explore and solve problems. I can't release it as a WIP yet because I need 4 more laser-redirection cubes in seperate test chambers, you'll know what it's for if you look at an Aperture logo I made with lasers a while back in this topic.
As for looking at pictures, I'm just saying that it's better to judge a map in-game than through pictures because pictures only give you one perspective of a place, area, etc.
BTW what exactly looked bad in my pictures? I get the feeling you're just trolling if you say the textures are bad, because that's more than obvious.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Um, the fact that It basically looks nothing like anything you would see in portal, or the fact that it is pretty much just a giga room with random crap. I think you will see what I mean if you put your map next to any other good map on this thread, or your map next to any 5/5 map on the db.

Also I understand that it is wip but shouldn't you only show wip maps that you have actually had progress on. Looks like you whipped that up in hammer in less then an hour. The other posts show pics of parts of maps that are actually close to completion and are at least plesant to look at.

I suggest looking into some more hammer design tutorials and seeing how to make more appealing maps.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."

Less than an hour to make? :lol: Add 10 days.

iWork925 wrote:
Um, the fact that It basically looks nothing like anything you would see in portal,

Well, that is what I'm going for.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Wow thats even worse.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."

Hey, if you don't like it, don't download it when it's released. From what I'm getting at you're a hard-core Portal 2 test chamber map player. I'm trying to make something a little more obscure that's different from other maps. If you really dislike this map just though the pictures, then I would advise you not to play any of the maps I've made (if you haven't already).

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Please. I would never. I would atleast want to have some fun when I play a map.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."

Are your comments always this derogatory?

My Maps:
[spoiler][SP] Alternate[/spoiler]
PreviousPage 11 of 257Next