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The ThinkingWithPortals Map Showcasing Thread

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MasterLagger wrote:
I see only one orange square in the corner.

I think that indicates the finish. Correct me if I'm wrong.

?????????????????????????????TWP Releases | My Workshop

My first thought was chess board.

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

I'm starting to get back to work on the CTC (Capture the Cube)gamemode. This will be CTC 3, and this is one of the trap rooms. It involves looking at a map on a wall to tell apart fake laser walls from the real laser walls. Both laser walls are identical. It needs a little more light. And of course, turrets are available. Also, Standard Cubes have been changed to Companion Cubes.

Edit: Since people liked the lasers in CTC 2, I decided to put them in CTC 3. Also, the secret "Death Countdown" will also return from CTC 2 and will be used as a regular trap instead of secret trap. There will be a secret trap in this called "Portal Pitfalls" that is even more dangerous and alarming than the "Death Countdown."

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Have you ever played Half-Quake?
Because this image and your trap descriptions remind me of it.

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

Nope, never played it, but it sounds interesting. I'll post some more pictures of traps later after working out a few errors. The rooms in CTC 3 will be more labyrinth style similar to CTC 1, but will have traps like in CTC 2, but not all of them. To be honest, I thought CTC 1 had the best map, even though textures were crap. HMW have you played any of the CTC (Capture the Cube) maps? I made only two so far.

Edit: More pictures:

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
MasterLagger wrote:
HMW have you played any of the CTC (Capture the Cube) maps? I made only two so far.

No I haven't played any coop maps yet, mainly because of lack of partner.

(I know there is a Steam group, I just haven't gotten around to it yet.
Plus, most of my Portal time is filled with mapping lately :) )

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

I'm linking to these because I can't resize images effectively.
http://cloud.steampowered.com/ugc/56092 ... 4FA50656B/
http://cloud.steampowered.com/ugc/56092 ... F2A1A0318/
The chamber in these images was made in about 1 day of the free time I've had lately. I would have taken a better/more recent image, but while Authoring Tools is broken for most people, I wanted to show what I can to prove I am working on something new.
This will be a singleplayer map with the working title LaserLock, focusing on... lasers (surprise) combined with other elements. It is meant to focus on going through states (somewhat like sp_a4_laser_platform, for example) rather than simply lining up lasers to the receiver. I have one and half chambers finished besides the one you see, and plan to include 8 or 9 in the final product.

Picture that. In your dreams.
Maps:
SP MonoPortal | Lesson 0
WIP: LaserLock Preview Images

Please push the laser emitter up to be flush with the ceiling and put a frame around the glass! :D

My Maps:
[spoiler][SP] Alternate[/spoiler]

The laser wall has been fixed since, and one of the glass windows, though I had some trouble making the frame models fit. I'll try to take some more recent images tomorrow/soon. :)

Picture that. In your dreams.
Maps:
SP MonoPortal | Lesson 0
WIP: LaserLock Preview Images

You don't always have to use prop frames for glass depending on where it is or what textures surround it.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
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