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The ThinkingWithPortals Map Showcasing Thread

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Those small rooms remind me to the first chambers in Portal 1.

Ciirulean wrote:
Looking pretty good, I especially like the projectedtexture you've got going on, but the lighting in that first room is way too neutral.

The first picture and the first room can be easily confused. But, assuming you meant the actual first room (the second picture), it does look more neutral than cold or warm.

Online daters be like:
Guy: Hey dure i will date u
Girl: sure
CJLERCH wrote:
Ciirulean wrote:
Looking pretty good, I especially like the projectedtexture you've got going on, but the lighting in that first room is way too neutral.

The first picture and the first room can be easily confused. But, assuming you meant the actual first room (the second picture), it does look more neutral than cold or warm.

Oh, yeah. I thought he meant the first pic, which is warm.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
Arachnaphob wrote:
Practicing my clean style:
-snip-

Looks claustrophobic, but not in a bad way. The scaling is just so that it feels both small and spacious at the same time. I hope you can keep that feeling in the rest of the chambers - it's hard to pull off, but it's really great for selling a mood that's hard to put a finger on.

Soon (i hope =p)

Spoiler
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Any suggestions are appreciated :)

Level designer, 3D modeler, texture artist ,environment artist.

Exterior arms in last pic are too low poly for how close they are.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
iWork925 wrote:
Exterior arms in last pic are too low poly for how close they are.

yeah they're the cheap qrt_res models :D the half-res look way better :D

Other than that the screenshots look really interesting

iWork925 wrote:
Exterior arms in last pic are too low poly for how close they are.
Lpfreaky90 wrote:
yeah they're the cheap qrt_res models :D the half-res look way better :D

Other than that the screenshots look really interesting

Thanks, i'm going to fix this as soon as possible :D

Level designer, 3D modeler, texture artist ,environment artist.

I've been working on this for about a month (on/off).

2014-08-31_00002.jpg

2014-08-31_00010.jpg

2014-07-26_00002.jpg

[plug]It's actually out now, if you're at all interested in playing.[/plug]

ImageImage

The Lone Future Starter [Map 5] Online, hope that you guys enjoy :D

Level designer, 3D modeler, texture artist ,environment artist.
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