The Thread For Small Problems And Requests
Quote from P0rtalFTW on December 30, 2013, 9:25 pmLike the ones in Chapter 6 "The fall"
Like the ones in Chapter 6 "The fall"
Quote from RectorRocks on December 30, 2013, 10:12 pmP0rtalFTW wrote:Um, I've got a problem... I've been trying to get a push door working but it's just not doing anything... How do I fix this?You need a func_button too. If you're still unsure how to do it, just use this instance.
post55634.html#p55634
You need a func_button too. If you're still unsure how to do it, just use this instance.
post55634.html#p55634
Quote from FelixGriffin on January 1, 2014, 8:41 pmIt makes the input invalid (so it won't do anything), but easy to enable again. Double slashes are used to comment out lines of code in C-like languages. The programmer wanted to remove that input, but thought s/he might need it again later.
It makes the input invalid (so it won't do anything), but easy to enable again. Double slashes are used to comment out lines of code in C-like languages. The programmer wanted to remove that input, but thought s/he might need it again later.
Quote from srs bsnss on January 4, 2014, 10:14 amI have a bit of a question - someone, somewhere, talked about trimming scene files (i.e., shortening dialogue to specific bits), and so I was wondering if anybody knew how to do this? Some GLaDOS lines have exactly what I want, but other lines ruin it. For example, I want "I'll be right back. Don't touch anything.", but I don't want the whole "Perfect, the door's malfunctioning" bit.
Can anyone help? I know someone has done it before. Failing this, I could use an ambient generic, but I'd like the subtitles to work as well.
I have a bit of a question - someone, somewhere, talked about trimming scene files (i.e., shortening dialogue to specific bits), and so I was wondering if anybody knew how to do this? Some GLaDOS lines have exactly what I want, but other lines ruin it. For example, I want "I'll be right back. Don't touch anything.", but I don't want the whole "Perfect, the door's malfunctioning" bit.
Can anyone help? I know someone has done it before. Failing this, I could use an ambient generic, but I'd like the subtitles to work as well.
Quote from Gemarakup on January 6, 2014, 1:04 pmI have a rotating portalgun that doesn't link to prop_portals and I have a door that refuses to move. (Custom door model parented to a func_door.
I have a rotating portalgun that doesn't link to prop_portals and I have a door that refuses to move. (Custom door model parented to a func_door.
Quote from srs bsnss on January 6, 2014, 1:44 pmyishbarr wrote:I have a rotating portalgun that doesn't link to prop_portals and I have a door that refuses to move. (Custom door model parented to a func_door.1. Check the portal ID pair, make sure they're both the same - that should be 0.
2. Check that it's actually parented, that it's a prop_dynamic, that the func_door is getting proper inputs, that the func_door's settings actually work, and also check the flags of the func_door (just ticking off the 'turned off at the power point' type problems)
1. Check the portal ID pair, make sure they're both the same - that should be 0.
2. Check that it's actually parented, that it's a prop_dynamic, that the func_door is getting proper inputs, that the func_door's settings actually work, and also check the flags of the func_door (just ticking off the 'turned off at the power point' type problems)
Quote from P0rtalFTW on January 6, 2014, 2:43 pmsrs bsnss wrote:I have a bit of a question - someone, somewhere, talked about trimming scene files (i.e., shortening dialogue to specific bits), and so I was wondering if anybody knew how to do this? Some GLaDOS lines have exactly what I want, but other lines ruin it. For example, I want "I'll be right back. Don't touch anything.", but I don't want the whole "Perfect, the door's malfunctioning" bit.Can anyone help? I know someone has done it before. Failing this, I could use an ambient generic, but I'd like the subtitles to work as well.
Do you mean you want the sound, or is the sound finished and you want sub-titles?
Can anyone help? I know someone has done it before. Failing this, I could use an ambient generic, but I'd like the subtitles to work as well.
Do you mean you want the sound, or is the sound finished and you want sub-titles?