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The Thread For Small Problems And Requests

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Check if you accidentally turned off the instructor hints convar.

Falsi sumus crusto!

How do i check that?, Sorry for the noobish question =P

Level designer, 3D modeler, texture artist ,environment artist.

gameinstructor_enable is the cvar you want. The "find" command is very useful.

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]

Thanks for the help FelixGriffin and TeamSpen210 =D it was disabled, also didn't knew about the "find" command.. will be very useful. just one final question: When i post the map on workshop, is there any chance that the players will have this problem by default?

Level designer, 3D modeler, texture artist ,environment artist.

Quite probably. Use a point_clientcommand to turn it on for them.

Falsi sumus crusto!

Ok, thx again =D

Level designer, 3D modeler, texture artist ,environment artist.
Dr.Toaster Waffles wrote:
Image

What compile are you using? Looks like VRAD is trying to do it's job, but is still goofing it up. Do a full compile and see if anything changes. Also, what type of lights are you using?

ImageImage

Do you have any models on/close to those walls (vines, frames)? Try setting Disable Shadows to true so they don't black out the walls behind.

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
Dr.Toaster Waffles wrote:
Arachnaphob wrote:
Try compiling without RAD. If it's still dark, I don't know what to do. If not, you may have 'disable shadows' off. Enable that and see what happens.

Image
:stopmapping:

I agree with srs bsnss, it really looks Default compiled =/

Level designer, 3D modeler, texture artist ,environment artist.

No, it's HDR compiled. I even tried a full compile to no avail. I have also tried disabling shadows already.

It's no matter though, I don't really like the geometry of the map so I'm restarting it...hopefully it doesn't happpen again. Although an answer to why this is happening would be nice.

@srs bsnss: Just a light spot and a projected texture.

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