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Trigger on weapon pickup

How do you make a logic_choreographed_scene trigger when a weapon is picked up?

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.

Put a trigger_once around the weapon.

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Or use the output

Code: Select all
OnPlayerPickup - "name of logic_choreographed_scene" - Start
Image
gepy wrote:"The companion toilet cannot speak, however it can take your crap."Journey - no idea on length = don't know the % done

Thanks. :)

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings.