Try Anything Twice
Quote from fuzzytipsy on July 20, 2011, 3:50 pmIt's really fun, though I haven't finished it yet. I'm currently on the second version of the 5th chamber. I've also learned that the same method of thinking often won't solve the map on both tries.
With the fourth chamber, I found the part with the [spoiler]energy ball[/spoiler] difficult and the rest simple the first time through. The second time, is was the opposite.
The 5th chamber feels sort of intimidating to me. It took me a long time to figure out where to go from the main room, and I kept mixing up the entrances to the rooms, even on the second time through.
I really like the way that you see the changes that happen, even if the effects aren't obvious at first. The 5th chamber feels like it needs a bit more direction, but that'a partially because that's where I'm stuck now.
I noticed two problems:
[spoiler]in the first time through the fourth chamber, the energy ball started bouncing wrong at one point. On the final bounce before going into the receptor for the door, it would bounce at the wrong angle and go towards the back of the room. I don't remember doing anything particularly strange.
In the 5th chamber, at the entrance with the longer chute, I became stuck in the slanted tile at the bottom multiple times. This happened when I would try to go up the chute but not have enough speed. I fell back down and ended up at the foot of the tile. I cannot move from there quickly, but I could generally move eventually, often after crouching.
Sorry about my lack of screenshots for both of these.[/spoiler]
Edit: Completed map, some more comments:
[spoiler]The ladders at the very end were very hard to figure out. I thought that they were important, but I kept trying to jump up them, and that didn't work. Also you can shoot a portal onto the tile that the ladders lead to from below. It doesn't help, but it's sort of weird.[/spoiler]
All in all, it was a beautiful map, though a few of the elements required some very precise/quick movements (mostly on the second time through the fourth and fifth maps). I really enjoyed it, and I can't wait to see what you create for Portal 2.
It's really fun, though I haven't finished it yet. I'm currently on the second version of the 5th chamber. I've also learned that the same method of thinking often won't solve the map on both tries.
With the fourth chamber, I found the part with the
The 5th chamber feels sort of intimidating to me. It took me a long time to figure out where to go from the main room, and I kept mixing up the entrances to the rooms, even on the second time through.
I really like the way that you see the changes that happen, even if the effects aren't obvious at first. The 5th chamber feels like it needs a bit more direction, but that'a partially because that's where I'm stuck now.
I noticed two problems:
Edit: Completed map, some more comments:
All in all, it was a beautiful map, though a few of the elements required some very precise/quick movements (mostly on the second time through the fourth and fifth maps). I really enjoyed it, and I can't wait to see what you create for Portal 2.
Quote from HMW on July 20, 2011, 5:57 pmThanks for your comments, guys!
bugs
[spoiler]I got multiple reports from different people of the energy ball misbehaving, but I can't replicate it on my computer and I have no idea why it's doing that. Pretty frustrating.About getting stuck when falling back down the chute: I think I know what you mean and I'll note that on the bugs list. I might release an update some time in the future, but I want to collect some more comments first; perhaps there are other things that need fixing.
The ladders work like in Half-Life 2. You should automatically climb up when you keep walking forward. I don't know for sure if it's another bug or if the fact that you're jumping makes any difference.[/spoiler]
Thanks for your comments, guys!
bugs
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from infernet89 on July 26, 2011, 2:32 pmI've reinstalled Portal1 just for playing this map. That was the best idea i had this month.
This was really great. I'm working on a speed run for spread it to youtube, but will be a loooong job.P.S. I encountered a little glitch during my first playthrough.
[spoiler]the second time on second room, only one cube fallen from the dispenser. Even pressing the button won't fix that. I realoaded and everything worked fine.[/spoiler]
I've reinstalled Portal1 just for playing this map. That was the best idea i had this month.
This was really great. I'm working on a speed run for spread it to youtube, but will be a loooong job.
P.S. I encountered a little glitch during my first playthrough.
(I'll stop recording if i die.)
Quote from HMW on July 26, 2011, 3:04 pmWow, that's a commitment!
I love watching speedruns, especially all the crazy shurtcuts people come up with...
Looking forward to that videoI'll also see if I can reproduce the cube bug.
Wow, that's a commitment!
I love watching speedruns, especially all the crazy shurtcuts people come up with...
Looking forward to that video
I'll also see if I can reproduce the cube bug.
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from yohoat9 on July 26, 2011, 4:00 pmHey HMW, would you mind if I decompiled the map and tried to remake it for Portal 2? Without any changes in puzzles or anything?
Hey HMW, would you mind if I decompiled the map and tried to remake it for Portal 2? Without any changes in puzzles or anything?
Quote from HMW on July 26, 2011, 4:18 pmSure! But you don't need to decompile anything; the original vmfs are included in the "source" folder.
All my stuff is Creative-Commons licensed, so remakes are completely legit. As long as you mention where you got the original
Sure! But you don't need to decompile anything; the original vmfs are included in the "source" folder.
All my stuff is Creative-Commons licensed, so remakes are completely legit. As long as you mention where you got the original
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from yohoat9 on July 28, 2011, 4:13 pmDon't worry, wouldn't dream of taking credit. By the way, this is my favorite Portal 1 map, it does a lot with what's given to you.
Don't worry, wouldn't dream of taking credit. By the way, this is my favorite Portal 1 map, it does a lot with what's given to you.
Quote from Blaizer on July 31, 2011, 12:38 amI was very excited when I saw you had finally finished the fifth chamber.
I knew it was going to be bigger and harder than the fourth chamber... but oh man... I didn't expect it to be that big! Now I know why it took you so long to finish it... This is like the most thinking I've ever done in Portal 1... or in any game.
I am recording my first playthrough of the chamber. I think I'm about half way through the second time through it... and the video is already 3 hours long... I'm about to go and finish the rest... but man... the thing I was stuck on before I stopped... I only solved it after thinking about it for 5 minutes after playing. If the solution I came up with is the intended one... that's just pure devious... [spoiler]It's the bit with the button controlling a rising platform and two buttons controlling fiizzlers, one being behind bars.[/spoiler]
If you want to see my initial playthrough, I can do a lot of editing of my 3+ hours of footage to speed up boring bits. Otherwise, I'll just scrap the whole idea... Again, I had no idea it would be so long.
All I've been doing is giving praise... Maybe when I've finished it I'll come back and give you any suggestions.
So anyway, thanks so much for mapping. I look forward to seeing what you can do with Portal 2!
EDIT: Well, I've finished it now. It ended up at a total of 2 hours 20 minutes... and not 3+ hours like I said. Still, I'll edit it down as much as possible. In the video, I'll add annotations of my suggestions. The main problem with such a huge map is guidance...
I was very excited when I saw you had finally finished the fifth chamber.
I knew it was going to be bigger and harder than the fourth chamber... but oh man... I didn't expect it to be that big! Now I know why it took you so long to finish it... This is like the most thinking I've ever done in Portal 1... or in any game.
I am recording my first playthrough of the chamber. I think I'm about half way through the second time through it... and the video is already 3 hours long... I'm about to go and finish the rest... but man... the thing I was stuck on before I stopped... I only solved it after thinking about it for 5 minutes after playing. If the solution I came up with is the intended one... that's just pure devious...
If you want to see my initial playthrough, I can do a lot of editing of my 3+ hours of footage to speed up boring bits. Otherwise, I'll just scrap the whole idea... Again, I had no idea it would be so long.
All I've been doing is giving praise... Maybe when I've finished it I'll come back and give you any suggestions.
So anyway, thanks so much for mapping. I look forward to seeing what you can do with Portal 2!
EDIT: Well, I've finished it now. It ended up at a total of 2 hours 20 minutes... and not 3+ hours like I said. Still, I'll edit it down as much as possible. In the video, I'll add annotations of my suggestions. The main problem with such a huge map is guidance...
Quote from HMW on August 2, 2011, 6:24 amCool, another video! I can't wait to watch it
The last puzzle is the result of "a bit of a brainwave". (Or, more accurately, [spoiler]of me getting hit on the head by exploding cubes while playtesting .[/spoiler])
The intended solution is: [spoiler]after the platform has come down, walk past the cube to start its timer, then step onto the platform. As it rises, put your 'local' portal so that you can catch the next cube on your way up (or have it pass by close enough to get activated), then put the portal back near the button before you reach the top.[/spoiler] I'd love to see how you did it, though. One of the most fun of making maps is to see how other people solve the puzzles.Blaizer wrote:EDIT: Well, I've finished it now. It ended up at a total of 2 hours 20 minutes... and not 3+ hours like I said. Still, I'll edit it down as much as possible. In the video, I'll add annotations of my suggestions. The main problem with such a huge map is guidance...You're definitely right about the guidance bit. Based on feedback from other players, I have already identified a few spots to add some extra indicators (arrows and such) to attract the player's attention to things. This is pretty hard to get right the first time, since I already know how to solve it
Cool, another video! I can't wait to watch it
The last puzzle is the result of "a bit of a brainwave". (Or, more accurately,
The intended solution is:
You're definitely right about the guidance bit. Based on feedback from other players, I have already identified a few spots to add some extra indicators (arrows and such) to attract the player's attention to things. This is pretty hard to get right the first time, since I already know how to solve it
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from Blaizer on August 2, 2011, 9:22 amHMW wrote:Cool, another video! I can't wait to watch itHeh, I'm surprised you remember it... I didn't know what you meant for a second... So long ago...
Well, I've started editing it down... speeding the boring bits up. If I finish editing it tomorrow... I'll figure something out with uploading it...
Heh, I'm surprised you remember it... I didn't know what you meant for a second... So long ago...
Well, I've started editing it down... speeding the boring bits up. If I finish editing it tomorrow... I'll figure something out with uploading it...