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Turrets and rocketss and emancipation grills, Oh my!

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What filter option would I use if I wanted an emancipation grill trigger to ignore the rocket from a turret?

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That's a tough one... Is there a flag in the portalcleanser that is like Projectiles? I'm not sure what the rocket is classified as, or else I'd say use a filter.

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Flags are:

CHECKED| Client
NPCs
Pushables
Physics objects
Only player ally NPCs
Only clients in vehicles
CHECKED| Everything (not including physics debris)
Only clients not in vehicles
Physics debris
Only NPCs in vehicles

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Rad, I just flipped off the Everything and picked everything else accordingly.

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Try unchecking Everything and checking Physics Objects. If that doesn't work... You may have to abort hope, or post in the Steam SDK forums.

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Try using a filter instead, and of course if that doesn't work, just try without everything. You might have to design the level a specific way, in order to get the rockets through.

Currently working on Darksiders 3.

Turn off Everything, turn on Physics Objects, as msleeper suggested. That's how the grid in Shmitzchamber is set up, and rockets will pass through it.

The problem's been fixed since about an hour after I originally posted. Can a mod lock this please?

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No need to lock, other people in the future might have your same problem.

What did you do to fix?

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I just unchecked Everything and turned pretty much everything else on. (phys objects, npcs, etc.)

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