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Update On SDK Timeframe

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And why diddn't they actually have the brains to work on this before the game came out?

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DiddyKong42 wrote:
And why diddn't they actually have the brains to work on this before the game came out?

:potd:

Life is like a pipe, it's hard to get through and you're not always guaranteed a happy ending.

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DiddyKong42 wrote:
And why diddn't they actually have the brains to work on this before the game came out?

then everyone would be pissed of about MORE delays in the actual game, at least this way we get the game and don't compalin too much about not having the SDK, because, to be honest, most of us are doing just fine without.

They have been working on Portal for how long?? Since like last June or so??
About a year and a few months later they couldn't have gotten one person to actually work on it for like a hour a day ATLEAST. Or just hired some one else from Valve to make the SDK for Portal.

Dosen't take a science genius.

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I can't see exactly what is so hard though.

Does someone care to explain?

Life is like a pipe, it's hard to get through and you're not always guaranteed a happy ending.

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Another Update on Steam about the Source SDK

Quote:
The first post-Orange release of the Source SDK is being made ready for release. This release will allow Mod authors to create custom maps and additional content for Episode Two, Team Fortress 2, and Portal. A follow-up release to allow Mod authors to create custom Mods based upon the Episode Two client and server code will be next.
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So is it being released or what?

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Quote:
...the Source SDK is being made ready for release. ....

which leads me to believe its going to be out in the next few days

http://developer.valvesoftware.com/wiki/Valve_time

http://www.dpgames.co.uk/

Sanity is not statistical.

"being made ready for release isnt there" :?

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