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Useful console commands for mappers.

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Seriously badass list. It's nice to have this all in one place. Thanks for making it :)

Is there a way I can list all loaded materials in-game?

Falsi sumus crusto!
Code: Select all
mat_texture_list 1 - Brings up a window showing all used textures per frame. Hit the button at the top left to open the filtering options.

mat_texture_list_all_frames 2 - How many frames to sample textures from.
mat_texture_list_all 1 - Shows all textures in the above window

+mat_texture_list and -mat_texture_list are also available for binding.

Added to the list :)

Thanks! I'm trying to find where it loads the colors from for gel on world brushes for a reskin.

Falsi sumus crusto!

I mentioned this in the map showcasing thread already, but this seems like a better place to put it.

If you want dynamic lights on the portals, like in the e3 trailers.
use the command
r_portal_use_dlights 1

rotate held objects besides reflection cubes with the right mouse
use the command sv_enableholdrotation 1.

Whoa. You can rotate held objects?!

Falsi sumus crusto!
FelixGriffin wrote:
Whoa. You can rotate held objects?!

yes and no, it's only limited to non- reflecto cube objects, (unless the reflecto cube is a prop_physics or parented to some other physics prop.

nice secky commands... bookmarked for sure!



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RubbishyUsername wrote:
Well mappers always want to take fancy screenshots of their levels, right? So surely crosshair 0 and r_drawviewmodel 0 are musts?

cl_drawhud 0, impulse 200?

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Regarding the trigger_catapult that BEARD! mentioned, it's actually
"ent_box <name of catapult entity>." If the catapult is using exact speed, you can change the catapult speed in-game. Also, the command "developer 1" must be active to change the catapult. To change the speed use:
"ent_fire <name of catapult entity> setplayerspeed <speed>" for the player.
"ent_fire <name of catapult entity> setphysicspeed <speed>" for physics objects.
Looked it up in the Portal 2 Mapping Wiki.

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[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
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ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
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