Well... I suck at this.
Quote from cryticfarm on October 27, 2007, 9:11 amOk, first of all, when I run my map my portal gun dissapears so I can't see it.
Second of all, how do you make it snap to like 8 units instead of 64.
Ok, first of all, when I run my map my portal gun dissapears so I can't see it.
Second of all, how do you make it snap to like 8 units instead of 64.
Quote from Grudge on October 27, 2007, 10:03 am1. In console do sv_cheats 1, impulse 200
2. Press [ or ] on the keyboard
1. In console do sv_cheats 1, impulse 200
2. Press [ or ] on the keyboard
Quote from cryticfarm on October 27, 2007, 10:13 amI can't find the fucn_door entity.
Also, I just checked the debug and guess what I found
Attempted to create unknown entity type weapon_portalgun!
Can't init weapon_portalgun
I can't find the fucn_door entity.
Also, I just checked the debug and guess what I found
Attempted to create unknown entity type weapon_portalgun!
Can't init weapon_portalgun
Quote from youme on October 27, 2007, 10:22 amIts a brush based entity, make a brush the size you want the door and then hit 'ctrl+t' and where it says 'class name:' on the window that pops up put func_door in
Its a brush based entity, make a brush the size you want the door and then hit 'ctrl+t' and where it says 'class name:' on the window that pops up put func_door in
Quote from cryticfarm on October 27, 2007, 10:38 amAlso, this is gonna sound REALLLY stupid but, what are brushes? Ad how do you create them?
Also, this is gonna sound REALLLY stupid but, what are brushes? Ad how do you create them?
Quote from youme on October 27, 2007, 10:48 ama brush is a block of world geometry, its the big cubiods you've been making as floors and walls
a brush is a block of world geometry, its the big cubiods you've been making as floors and walls
Quote from cryticfarm on October 27, 2007, 10:51 amDoes anyone know how to fix my portal gun problem, cause it's kinda important. Also, why do they call them brushes... why not, objects.
Does anyone know how to fix my portal gun problem, cause it's kinda important. Also, why do they call them brushes... why not, objects.
Quote from youme on October 27, 2007, 10:55 ambecause an object is something else.
look in your entity list, if you can't find weapon_portal gun or trigger_portal_cleanser you may not have configued hammer to use the portal fgd. (tools>options>game configuations, then where it says game data files it should say ....portal.fgd)
because an object is something else.
look in your entity list, if you can't find weapon_portal gun or trigger_portal_cleanser you may not have configued hammer to use the portal fgd. (tools>options>game configuations, then where it says game data files it should say ....portal.fgd)
Quote from Grudge on October 27, 2007, 11:10 amcryticfarm mate, don't try to change something thats not out of order.
cryticfarm mate, don't try to change something thats not out of order.
Quote from cryticfarm on October 27, 2007, 11:33 amyoume wrote:because an object is something else.look in your entity list, if you can't find weapon_portal gun or trigger_portal_cleanser you may not have configued hammer to use the portal fgd. (tools>options>game configuations, then where it says game data files it should say ....portal.fgd)
It is, the portal gun is fine in hammer. Just ingame it...
look in your entity list, if you can't find weapon_portal gun or trigger_portal_cleanser you may not have configued hammer to use the portal fgd. (tools>options>game configuations, then where it says game data files it should say ....portal.fgd)
It is, the portal gun is fine in hammer. Just ingame it...