WHAT am I doing wrong re: triggering music?
Quote from TeamSpen210 on September 15, 2014, 6:52 pmHave you tried using the soundscript version (music.something)? That should work a lot better.
Have you tried using the soundscript version (music.something)? That should work a lot better.
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
Quote from Lunch on September 15, 2014, 6:58 pmTeamSpen210 wrote:Have you tried using the soundscript version (music.something)? That should work a lot better.The what? Can you explain? Is that a category of wav file in either the RAW or game sound folder?
The what? Can you explain? Is that a category of wav file in either the RAW or game sound folder?
Quote from Lunch on September 15, 2014, 7:01 pmAlso, what do I recall hearing about clearing your Portal 2 audio cache? Could that be related?
Also, what do I recall hearing about clearing your Portal 2 audio cache? Could that be related?
Quote from FelixGriffin on September 15, 2014, 7:27 pmLunch wrote:FelixGriffin wrote:Use developer 2 to see if the input is being triggered.What command in the console should I use to check? Nothing comes up automatically when the button's pressed and I go to the console.
"developer 2".
But given the additional information, I don't think that's the problem.
Is this a custom sound?
What command in the console should I use to check? Nothing comes up automatically when the button's pressed and I go to the console.
"developer 2".
But given the additional information, I don't think that's the problem.
Is this a custom sound?
Quote from Lunch on September 15, 2014, 9:04 pmFelixGriffin wrote:Lunch wrote:FelixGriffin wrote:Use developer 2 to see if the input is being triggered.What command in the console should I use to check? Nothing comes up automatically when the button's pressed and I go to the console.
"developer 2".
But given the additional information, I don't think that's the problem.
Is this a custom sound?
Ah, good question. Nope. Just regular music from Portal 2.
What command in the console should I use to check? Nothing comes up automatically when the button's pressed and I go to the console.
"developer 2".
But given the additional information, I don't think that's the problem.
Is this a custom sound?
Ah, good question. Nope. Just regular music from Portal 2.
Quote from FelixGriffin on September 15, 2014, 11:18 pmIn that case it (almost*) certainly has a soundscript. What is the name that you're using right now?
* I believe there are only two music files in the game without soundscript entries, but there may be more that I've missed.
In that case it (almost*) certainly has a soundscript. What is the name that you're using right now?
* I believe there are only two music files in the game without soundscript entries, but there may be more that I've missed.
Quote from Lunch on September 16, 2014, 10:07 amFelixGriffin wrote:In that case it (almost*) certainly has a soundscript. What is the name that you're using right now?* I believe there are only two music files in the game without soundscript entries, but there may be more that I've missed.
Okay. Right now let's just try to solve the issue in the basic room I created last night in order to isolate the problem. I have a single button triggering an ambient_generic. If I have it set to a sound effect, it works. Music is always silent.
Currently, the sound I have it set to is music.ctc_b1_001, from the game sounds folder.
Thanks for your help.
* I believe there are only two music files in the game without soundscript entries, but there may be more that I've missed.
Okay. Right now let's just try to solve the issue in the basic room I created last night in order to isolate the problem. I have a single button triggering an ambient_generic. If I have it set to a sound effect, it works. Music is always silent.
Currently, the sound I have it set to is music.ctc_b1_001, from the game sounds folder.
Thanks for your help.
Quote from Lunch on September 16, 2014, 10:26 amI just used Developer 2 (thanks for that tip -- I didn't even know it existed and I love it), and when I pushed the button, this is what came up. "Laugh" is the name of the sound file.
(Ignore the frame rate thing from Overwolf)
I just used Developer 2 (thanks for that tip -- I didn't even know it existed and I love it), and when I pushed the button, this is what came up. "Laugh" is the name of the sound file.
(Ignore the frame rate thing from Overwolf)
Quote from TeamSpen210 on September 16, 2014, 3:20 pmCould your music be muted in options? Also make sure in 'flags' that Play Everywhere is checked, Start Silent is checked and Is Not Looped is unchecked.
Could your music be muted in options? Also make sure in 'flags' that Play Everywhere is checked, Start Silent is checked and Is Not Looped is unchecked.
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
Quote from Lunch on September 16, 2014, 3:23 pmTeamSpen210 wrote:Could your music be muted in options? Also make sure in 'flags' that Play Everywhere is checked, Start Silent is checked and Is Not Looped is unchecked.Yep. All of that stuff is set correctly.
Yep. All of that stuff is set correctly.