Quote from
Lunch on September 16, 2014, 3:42 pm
Ummm.. problem solved?
The solution was to load the base game of Portal 2. Somehow that straightened out the audio, and the very next time I compiled my map, the sound played the way it was supposed to.
Ummm.. problem solved?
The solution was to load the base game of Portal 2. Somehow that straightened out the audio, and the very next time I compiled my map, the sound played the way it was supposed to.