[WIP]Aperture Science!
Quote from dvlstx on October 14, 2008, 3:11 pmIt is a re-diculous word, isn't it.
As for portal-ninjas, I never said that it was re-diculously hard, I did in fact say that it is for people of an intermediate skill level, but to be enjoyed by all.
As for comparing it to Prelude, I said that it wasn't going to be as hard as people seem to think Prelude is. As for eye-sores, can you point them out so as I can fix them? Please?
And thank you for your last sentence of encouragement, lost in a sea of criticism. (Not meaning for that to come off in a bad way, btw)
It is a re-diculous word, isn't it.
As for portal-ninjas, I never said that it was re-diculously hard, I did in fact say that it is for people of an intermediate skill level, but to be enjoyed by all.
As for comparing it to Prelude, I said that it wasn't going to be as hard as people seem to think Prelude is. As for eye-sores, can you point them out so as I can fix them? Please?
And thank you for your last sentence of encouragement, lost in a sea of criticism. (Not meaning for that to come off in a bad way, btw)
Quote from Splitx on October 20, 2008, 1:24 pmomg i dont get how you can map like that!! its nice man
i also want to map like that
omg i dont get how you can map like that!! its nice man
i also want to map like that
Quote from dvlstx on October 20, 2008, 3:26 pmThanks!
And don't feel bad about your work when you look at that of others. Chances are, they've been at it for a long time and their first maps were crap. *mine cough cough*
Thanks!
And don't feel bad about your work when you look at that of others. Chances are, they've been at it for a long time and their first maps were crap. *mine cough cough*
Quote from dvlstx on October 25, 2008, 11:13 pmI put in a new screenshot of a flooded maintainance area. More soon to follow. Currently working on one of the 'employee hallways'. I think I'm getting the feel for it down, I'll let you all decide when I put up some screens of it
I put in a new screenshot of a flooded maintainance area. More soon to follow. Currently working on one of the 'employee hallways'. I think I'm getting the feel for it down, I'll let you all decide when I put up some screens of it
Quote from madcat1030 on November 5, 2008, 5:53 pmEpic looking mod, you've got here. I wants. Anyway, I should hope 70% is good. Can't wait to see it released.
I wonder... if you just put up one map, would that be sufficient to get it into the WIP section?
Epic looking mod, you've got here. I wants. Anyway, I should hope 70% is good. Can't wait to see it released.
I wonder... if you just put up one map, would that be sufficient to get it into the WIP section?
Quote from dvlstx on November 5, 2008, 10:00 pmIt might, but I really don't want to spoil anything. It's all tieing together with a story, and the earlier 'puzzles' aren't that hard at all.
Sorry, but you'll have to wait till it's done and done.
It might, but I really don't want to spoil anything. It's all tieing together with a story, and the earlier 'puzzles' aren't that hard at all.
Sorry, but you'll have to wait till it's done and done.
Quote from dvlstx on December 7, 2008, 1:33 pmNo, this is very much alive. I'll probably end up making a new thread for it when it gets released, too, but it's safe to expect new screens soon (ish)!
No, this is very much alive. I'll probably end up making a new thread for it when it gets released, too, but it's safe to expect new screens soon (ish)!