[WIP]Chamber_01
Quote from bizob on May 13, 2008, 11:04 pmrellikpd wrote:looks GREAT. console reported no errors. and the map looks beautiful. i like the new icon for the first puzzle. not needed. but for those who are... well. for those who probly shouldn't be playing this game anyway (lol) then it might help. anyway its a cool icon regardless.only thing that had me going "OH yeah. duh" was the room where you [spoiler]get the portal gun, i was trying to solve it using the multi-angular fling when i relized i could just portal bounce up to the ledge lol nice use of misdirection (with the multi-angular fling icons)[/spoiler]
also the PG pedistal looks great. much better.
nothing else to say, imo its ready for its [RELEASE] tag.
I knew the icon wasn't needed but that area just felt empty to me.
The [spoiler]multi-angular fling icons were almost removed but I figured it's still a possible solution and they add detail.[/spoiler] At least there was something kinda new for ya in this release .
only thing that had me going "OH yeah. duh" was the room where you
also the PG pedistal looks great. much better.
nothing else to say, imo its ready for its [RELEASE] tag.
I knew the icon wasn't needed but that area just felt empty to me.
The
Quote from bizob on May 13, 2008, 11:11 pmbizob wrote:UPDATE: Final version released 05.12.08.Any ideas, suggestions, questions or constructive criticisms are welcome.
VMF available upon request.Version 1.1 [05.12.08]
Fixed an issue with the map fade in.
Added signage to assist the player.
Changed the solution in the last room.Version 1.0 [05.06.08]
Finished last room at last. Barring any major issues this should be the final release of this map.Version 1.4 Beta [05.01.08]
Added Chamber_01 Challenge level.
Added auto saves in case of death.
Compiled for LDR and HDR with cubemaps.Version 1.3 Beta [04.28.08]
Removed some fog effects for improved performance.
Changed solution for the last room's puzzle.
Added cubemaps to water for snazziness.
Changed a few textures.Version 1.2 Beta [04.20.08]
Added Portal bumpers for smoother game play.
Reworked mechanics on first puzzle.
Added indicator strips for first puzzle.
Removed some unnecessary sounds.
Fixed an issue where the player could not get a new companion cube.Version 1.1 Beta update [04.18.08]
Fixed some texture issues and changed a few just for kicks.
Door in the "3-switch" room must now be opened by solving puzzle.
Adjusted timing on the 4 platforms.
Added audio hint when player [spoiler]picks up portal gun.[/spoiler]
Any ideas, suggestions, questions or constructive criticisms are welcome.
VMF available upon request.
Version 1.1 [05.12.08]
Fixed an issue with the map fade in.
Added signage to assist the player.
Changed the solution in the last room.
Version 1.0 [05.06.08]
Finished last room at last. Barring any major issues this should be the final release of this map.
Version 1.4 Beta [05.01.08]
Added Chamber_01 Challenge level.
Added auto saves in case of death.
Compiled for LDR and HDR with cubemaps.
Version 1.3 Beta [04.28.08]
Removed some fog effects for improved performance.
Changed solution for the last room's puzzle.
Added cubemaps to water for snazziness.
Changed a few textures.
Version 1.2 Beta [04.20.08]
Added Portal bumpers for smoother game play.
Reworked mechanics on first puzzle.
Added indicator strips for first puzzle.
Removed some unnecessary sounds.
Fixed an issue where the player could not get a new companion cube.
Version 1.1 Beta update [04.18.08]
Fixed some texture issues and changed a few just for kicks.
Door in the "3-switch" room must now be opened by solving puzzle.
Adjusted timing on the 4 platforms.
Added audio hint when player
Quote from rellikpd on May 14, 2008, 11:14 amedit your orriginal post and rename it:
[RELEASE] Chamber_01and then ask someone to move it to the Release DLDB
edit your orriginal post and rename it:
[RELEASE] Chamber_01
and then ask someone to move it to the Release DLDB
Quote from bizob on May 14, 2008, 10:18 pmrellikpd wrote:edit your orriginal post and rename it:
[RELEASE] Chamber_01and then ask someone to move it to the Release DLDB
I made a thread in the Release section, which I see you've found. Thanks again to everyone for the help and input, especially Rellik for his play testing.
Moderator, please lock this thread.
[RELEASE] Chamber_01
and then ask someone to move it to the Release DLDB
I made a thread in the Release section, which I see you've found. Thanks again to everyone for the help and input, especially Rellik for his play testing.
Moderator, please lock this thread.