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[WIP] Escape from Cryo Laboratories!

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Kiavik wrote:
Well this needs a lot more polish and DEFINITELY a better ending (
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8) ) however the atmosphere you created was incredibly good and some of the puzzles were really mindbending and innovative.
For a first map this is very nice.

hey, thanx for your testing work and suggestions.
i am glad to hear it is possible to get it to the end :-)
yes the ending sucks ... a little :-) i am already working on a final room.

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ill continue work tomorrow...
cu

infernet89 wrote:
I'm stucked at first rocket launcher, really.

He is weird, he don't break the glass behind him, and the only glass can be broken

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Wtf?

hi infernet,

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new download available. (only the cryolab.bsp) 3MB - just replace the old

after some minor bug reports and suggestions i did some minor changes and indicator texture additions to the startroom...now its a little more obvious whats goin on :-)

Hey, so just got around to playing this one... I liked where it was going, and it seemed well designed, but it kind of falls flat for me... There were just little things, like as mentioned before w/ the cube, among other things:

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In all, I did a lot of noclipping, and still had trouble figuring out what in the deuce I was supposed to be doing, which doesn't bode well for the map. I'm not saying that you are a terrible mapper at all - in fact, I like the level design a lot - with some refinements, it could be an awesome map.

You've got some really cool screen shots, and the map looks awsome, but I just got done trying to play it, and it seems to me that you've got to much going on. I wasn't really sure what I was supposed to be doing or what some of the buttons even did when I pressed them. I think it should be scaled back.
:wink:

:wink:
jrlauer wrote:
You've got some really cool screen shots, and the map looks awsome, but I just got done trying to play it, and it seems to me that you've got to much going on. I wasn't really sure what I was supposed to be doing or what some of the buttons even did when I pressed them. I think it should be scaled back.
:wink:

Exactly like me. The map is greatly polished and detailed but the puzzles are very unclear or hard (or both) :|

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.

You deserve a cookie :3

Image

Mek wrote:
Exactly like me. The map is greatly polished and detailed but the puzzles are very unclear or hard (or both) :|

maybe you are right...hmmmm this is my first map and on growing skills i want to put all learned inside the map...

maybe i should add some hint/help points inside the game..if you need help you can get it from a certain point , if not you can skip these points..ive seen that "hint-system" on other maps..

i think ive to hurry....otherwise the game is out of interest and this map wont be played by anyone :-(

thanx for your comments so far !!

So how is this map comming so far? Are you still planing to release it? Or is it on the scrap pile?
:wink:

:wink:

This is a great map, had me scratching my head a few times, some good puzzles, but now I am well and truly stuck ! In the large pool room, have done everything, and when I activate the button at the very top of the room, the clock starts ticking for about 5 seconds, and then i hear (a door?) slidng shut, dont know where it is or how to get to it.... any help from anyone?
Cheers :?

Even the longest journey begins with a single portal
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