[WIP] Glass Prison
Quote from Artesia on October 27, 2007, 11:24 pmforgot to mention, the combine shields allow you to shoot through them, but you cannot pass through them, they're the opposite of a fizzle field in that manner.
forgot to mention, the combine shields allow you to shoot through them, but you cannot pass through them, they're the opposite of a fizzle field in that manner.
Quote from Mapster on October 27, 2007, 11:47 pmAll of the glass, portal cleans, combine shields really makes it hard to see what to do next.
You really have to look over 10 times to see what to do next.I managed to get to stage 3 but now it's getting extreamly hard... maybe too hard for me but i'm giving it my best shot
All of the glass, portal cleans, combine shields really makes it hard to see what to do next.
You really have to look over 10 times to see what to do next.
I managed to get to stage 3 but now it's getting extreamly hard... maybe too hard for me but i'm giving it my best shot
Quote from Artesia on October 27, 2007, 11:49 pmlol, I made it to challenge myself
its supposed to be really fast so you have to think of what to do next on the fly.
takes me several tries to do each stage actually, which is why you dont fall into slime or anything that will kill you, the combine ball killing you, I laugh every time I hit that damn thing lol
Edit:
stage 2 in the vertical shaft used to be harder, it only gave you one chance to shoot the ceiling before it would launch you out and reset you, and after you did hit the ceiling, it immediately pushed you through it so you started falling and had to hit the cieling again... or it would reset you... I decided to take out the complications, and allow you to have an occasional break in that shaft if you needed
on stage 3, I was also going to have the platforms you have already been to lower like on 18 adv, but I think that would make it impossible.
hint on stage 3 [spoiler]you dont always have to progress forward, time it to the ball, also there are occasions where you can skip a cell if you are a quick shot, also you can time it so the ball will go underneath you[/spoiler]
lol, I made it to challenge myself
its supposed to be really fast so you have to think of what to do next on the fly.
takes me several tries to do each stage actually, which is why you dont fall into slime or anything that will kill you, the combine ball killing you, I laugh every time I hit that damn thing lol
Edit:
stage 2 in the vertical shaft used to be harder, it only gave you one chance to shoot the ceiling before it would launch you out and reset you, and after you did hit the ceiling, it immediately pushed you through it so you started falling and had to hit the cieling again... or it would reset you... I decided to take out the complications, and allow you to have an occasional break in that shaft if you needed
on stage 3, I was also going to have the platforms you have already been to lower like on 18 adv, but I think that would make it impossible.
hint on stage 3
Quote from Mapster on October 28, 2007, 12:01 amYeah [spoiler]I got the hint that if you missed a floor you would die by the ball... i got twitchy after trying to a few times[/spoiler]
Yeah
Quote from DiddyKong42 on October 28, 2007, 2:26 pmThe flinging part was fun, but at stage 3... thats when it got harddddddddd.
Just couldn't do it =.
The flinging part was fun, but at stage 3... thats when it got harddddddddd.
Just couldn't do it =.
Quote from Mapster on October 28, 2007, 5:20 pmespen180 wrote:Something tells me I need to play more custom maps...The same thing is running through my head
The same thing is running through my head
Quote from roger federer on October 28, 2007, 9:09 pmreally sweet map, it's very beautiful. i really like the all-in-one fling puzzles everywhere. it's really awsome that you cannot get stuck anywhere or die. way to not be lazy and just put goo everywhere! this makes for a much nicer level.
Quote:on stage 3, I was also going to have the platforms you have already been to lower like on 18 adv, but I think that would make it impossible.i think you could very well do this, it would make it alot harder, but it would not be impossible to have only one chance to shoot it. the energy ball killings where kinda obnoxious, since there was nothing i could do about it, but it's prolly not worth changing at all.
i can't wait till it's finished.
also, you might have a leak or something behind the metal box decorations in the top of the main room, maybe you know about it. there is a screenshot.
[img]https://webspace.utexas.edu/mfh236/www/glassprison_stp0001.jpg[/img]also, in stage 2, [spoiler]there is a way to get a portal up on the ceiling after you landed,[/spoiler] if it's a quick thinking exercise, this cuts the difficulty by a lot. and we all know more hard=more fun.
here's a link to a screen, though i imagine you already know about it.
spoiler:
screenshot
really sweet map, it's very beautiful. i really like the all-in-one fling puzzles everywhere. it's really awsome that you cannot get stuck anywhere or die. way to not be lazy and just put goo everywhere! this makes for a much nicer level.
i think you could very well do this, it would make it alot harder, but it would not be impossible to have only one chance to shoot it. the energy ball killings where kinda obnoxious, since there was nothing i could do about it, but it's prolly not worth changing at all.
i can't wait till it's finished.
also, you might have a leak or something behind the metal box decorations in the top of the main room, maybe you know about it. there is a screenshot.
[img]https://webspace.utexas.edu/mfh236/www/glassprison_stp0001.jpg[/img]
also, in stage 2,
here's a link to a screen, though i imagine you already know about it.
spoiler:
screenshot