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(WIP) Minipuzzles 3 - The Late One

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My project goes on. I have two screens.
I have added bit more detail and made little bts room. I also added custom music but I wasn't able to send picture of it :roll:

BTW the bts is my first one ever, so tell if it's good? It's not 100% ready...

detail:

NICE!
Seems like it's gonna be fun :P

msleeper wrote:
Seriously, what do you guys expect. Portal is about 2 years old, with no updates or official addons or anything for it. I'm frankly surprised that there's this level of activity still. Most people move on for a game after a year or so, when it's effectively dead to the developers.

The reason there's still activity here is because the custom mappers give us virtually unlimited possibilites when it comes to playing the game, and new ideas are coming out all the time.

Look at Manic Mechanic. That's a perfect example why people keep coming back here. It was fresh, inventive, challenging and it was made by someone who knows what they're doing. It was one of the best custom maps I've ever seen.

:wink:

:wink:

penapappa, the screens look great. Keep up the good work :wink:

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.

I does look really good, i cant wait to try this :D

How do you get the goo to reflect like that?!?!?!?

Thanks for kind comments :D I thing I will made it one puzzle more today...

And Rope, do you mean that water? I used observatorion room on the middle of the rooms wall, so it will emit the light to whole room, and whitle light holes on the ceiling for that HQ reflection. Also cubemaps over the water on three areas one for each.

Very nice lighting, penapappa. Looks really good.

penapappa wrote:
Thanks for kind comments :D I thing I will made it one puzzle more today...

And Rope, do you mean that water? I used observatorion room on the middle of the rooms wall, so it will emit the light to whole room, and whitle light holes on the ceiling for that HQ reflection. Also cubemaps over the water on three areas one for each.

Oh right, I thought it was slime. Sorry. :notwant:

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