[WIP] portal_journey
Quote from NykO18 on April 10, 2008, 7:28 pmSaSuK3 wrote:And... when the complete map?Megadude wrote:Journey - Don't know how long it will be, so don't know the % done
Quote from rellikpd on April 10, 2008, 7:40 pmlol @ NykO18
i was gunna draw attention to his signature too but you got there first!
lol @ NykO18
i was gunna draw attention to his signature too but you got there first!
Quote from Ricotez on April 12, 2008, 9:00 amI've been struggling with forcefields in my own maps as well, and in order to make the learning curve for players of both your and my map easier, I've decided to give forcefields with the same characteristics as yours the same properties. I probably won't be using other coloured emittors, but still...
I have two questions about that:
1. Are you okay with that? If you aren't, I'll find another way to distinguish them.
2. If I've looked at your pics properly, I guess that the yellow forcefields block matter but not portals, and the red forcefields block portals but not matter. Am I right? I have to download your map's beta sometime...
I've been struggling with forcefields in my own maps as well, and in order to make the learning curve for players of both your and my map easier, I've decided to give forcefields with the same characteristics as yours the same properties. I probably won't be using other coloured emittors, but still...
I have two questions about that:
1. Are you okay with that? If you aren't, I'll find another way to distinguish them.
2. If I've looked at your pics properly, I guess that the yellow forcefields block matter but not portals, and the red forcefields block portals but not matter. Am I right? I have to download your map's beta sometime...
"Duct Tape is the answer."
Quote from Megadude on April 12, 2008, 9:27 am1. That's fine with me. Almost every idea will have been already used by someone else in the past, and will be used by someone esle in the future, (I borrowed the idea from the flash Portal game).
2. With my forcefields, the blue ones block all solid matter, (i.e. cubes, the player, cameras, etc), but will let portals and energy balls through. The yellow ones will allow everything through, except the player. The red ones allow anything through [spoiler]but they kill the player on contact.[/spoiler]
1. That's fine with me. Almost every idea will have been already used by someone else in the past, and will be used by someone esle in the future, (I borrowed the idea from the flash Portal game).
2. With my forcefields, the blue ones block all solid matter, (i.e. cubes, the player, cameras, etc), but will let portals and energy balls through. The yellow ones will allow everything through, except the player. The red ones allow anything through
gepy wrote:"The companion toilet cannot speak, however it can take your crap."Journey - no idea on length = don't know the % done
Quote from Megadude on April 16, 2008, 7:12 pmMore pics time. Mostly WIP of a train ride through a more operational BTS area.
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel01.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel02.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel03.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel04.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel05.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel06.jpgThat last pic is mainly just to show the StaticPropPolys shadows in the map.
More pics time. Mostly WIP of a train ride through a more operational BTS area.
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel01.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel02.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel03.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel04.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel05.jpg
http://i26.photobucket.com/albums/c113/megadude2006/journey/travel06.jpg
That last pic is mainly just to show the StaticPropPolys shadows in the map.
gepy wrote:"The companion toilet cannot speak, however it can take your crap."Journey - no idea on length = don't know the % done
Quote from Megadude on April 28, 2008, 10:24 pmJust after my last post I decided to buy The Ship, and have been addicted to that for the past week, so I haven't done any work on this map However, today I've made a map showing some of the concepts I'm thinking of putting into this project. There are no puzzles or anything too challenging in this map. It's just to try out these concepts.
Just after my last post I decided to buy The Ship, and have been addicted to that for the past week, so I haven't done any work on this map However, today I've made a map showing some of the concepts I'm thinking of putting into this project. There are no puzzles or anything too challenging in this map. It's just to try out these concepts.
gepy wrote:"The companion toilet cannot speak, however it can take your crap."Journey - no idea on length = don't know the % done
Quote from rellikpd on April 29, 2008, 12:56 amCAKE!
however... one thing i really disliked. is on the [spoiler]time dilation[/spoiler] section that it goes [spoiler]"sv_cheats = 1"[/spoiler] cuz i ain't no cheat! but also you'd never be able to do "trials/challenges" for any map that used this feature... cuz it would always say "cheated" at the endedit: had never heard of "the ship" but that looks pretty sweet
CAKE!
however... one thing i really disliked. is on the
edit: had never heard of "the ship" but that looks pretty sweet
Quote from Megadude on April 29, 2008, 5:50 amrellikpd wrote:CAKE!
however... one thing i really disliked. is on the [spoiler]time dilation[/spoiler] section that it goes [spoiler]"sv_cheats = 1"[/spoiler] cuz i ain't no cheat! but also you'd never be able to do "trials/challenges" for any map that used this feature... cuz it would always say "cheated" at the endedit: had never heard of "the ship" but that looks pretty sweet
I don't like that either, but it's the only way i know it can be done
however... one thing i really disliked. is on the
edit: had never heard of "the ship" but that looks pretty sweet
I don't like that either, but it's the only way i know it can be done
gepy wrote:"The companion toilet cannot speak, however it can take your crap."Journey - no idea on length = don't know the % done
Quote from Test Subject on January 8, 2009, 6:44 amPlease Excuse the Bump, but I have a question:
All of files are either non existent (as TWP told me) or expired (YouSendIt) I really wanted to try this map too...
Please Excuse the Bump, but I have a question:
All of files are either non existent (as TWP told me) or expired (YouSendIt) I really wanted to try this map too...