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[WIP] The Fall

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yeah that's how i thought it's supposed to be done, but its a bit intense.

Yeah. I guess I didn't plan for it to be much of a "thinking" puzzle. The solution is pretty obvious, as theres nothing else really to do. More of a reflex puzzle. Maybe I made it a little bit too fast. At any rate, its doable... :P

Rivid31 wrote:
Yeah. I guess I didn't plan for it to be much of a "thinking" puzzle. The solution is pretty obvious, as theres nothing else really to do. More of a reflex puzzle. Maybe I made it a little bit too fast. At any rate, its doable... :P

Not for me. I knew that that was what I was supposed to do, but the momentum from the first drop can't send me over the first wall. And believe me I've tried!

Theres a slight trick to getting over the first wall...

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Please post a video of you doing the whole thing.

http://www.dpgames.co.uk/

Sanity is not statistical.

Here it is, a bit choppy but I'm sure you'll manage :D

SPOILER WARNING: This is how I did it: http://www.youtube.com/watch?v=bzXM5mtor44

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Yeah, I might re-release it without the box in it at all. Kind of defeats the second puzzle completely. We'll see if I feel like it.

A nice map, I enjoyed it. Some good stumpers in there, and I like challenging maps. :D

I beat the second room without the cube. It's much simpler than it first appears to be. Here's how I did it:

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If this was not the intended solution, you've got to somehow make the ball last longer, and then I'll try it again using the slanted corners.

I do have a few qualms however. In the first room, it is not very clear at all what you are supposed to do. The only clue is

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. You need to somehow hint at the solution better, or introduce the mechanic somehow.

In the second room, you really should fix it so people can't get the cube in there. :P *Edit* I see you fixed this by slamming the door shut as soon as you walk in the room? Nice. 8)

And lastly, the flinging puzzle is simple, but very tough to do. Consider changing it to a combination puzzle, or making it about less reflex and more puzzle solving. It's not necessary though, just a suggestion.

Other than that, awesome job, one of my favs. :wink:

OK, this map got me frustrated. Also at the time I am typing this the videos you posted with your solutions seem to be missing.

I like the first puzzle now that I know how to do it.

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The second puzzle I also solved by accident in the same way that Menkhor described. It did not seem to be the intended solution, but after retrying I couldn't find another way to solve it.

I liked the third part where you

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That is my favorite room in the map. I also like Player 1's speed-run approach to solving it.

And finally I had as much trouble as everyone else with the last puzzle. The concept was simple enough, but

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Thanks for the map, and for reading my long semi rantish feedback on it,
Adair

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