[WIP] The Omega Project
Quote from Doomsday192 on June 22, 2008, 9:40 pmBoo.
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0003.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0004.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0005.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0006.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0007.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0009.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0010.jpg[/img]
Boo.
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0003.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0004.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0005.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0006.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0007.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0009.jpg[/img]
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0010.jpg[/img]
Quote from Doomsday192 on June 22, 2008, 11:11 pmi havnt created a bumpmap for the texture yet
ill make one now
edit: anything about the GOOD parts of the map?
i havnt created a bumpmap for the texture yet
ill make one now
edit: anything about the GOOD parts of the map?
Quote from Remmiz on June 22, 2008, 11:14 pmThe texture on the cubes is also really bad. Looks very low res.
Looks good otherwise I guess...the outdoor part looks a little out of place. Not sure what is in the snow and why they would have a little weird walled in area outside of a window.
The texture on the cubes is also really bad. Looks very low res.
Looks good otherwise I guess...the outdoor part looks a little out of place. Not sure what is in the snow and why they would have a little weird walled in area outside of a window.
Quote from rellikpd on June 23, 2008, 5:41 amdo you ever have anything positive to say Remmiz?
this shit looks bad ass. and aren't walls usually flat? furthermore
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0004.jpg[/img] that shit ain't flat.
and as far as windows.. typically in science facilities (especially ones in nowhere land) usually have windows to the outside, or some other such amenities cuz otherwise the scientists would go crazy (faster)ain't you ever seen Resident Evil (the first movie) they had "FAKE" windows to the outside, just so the people didn't get cabin fever
do you ever have anything positive to say Remmiz?
this shit looks bad ass. and aren't walls usually flat? furthermore
[img]http://i271.photobucket.com/albums/jj121/Doomsday192/omega_intro0004.jpg[/img] that shit ain't flat.
and as far as windows.. typically in science facilities (especially ones in nowhere land) usually have windows to the outside, or some other such amenities cuz otherwise the scientists would go crazy (faster)
ain't you ever seen Resident Evil (the first movie) they had "FAKE" windows to the outside, just so the people didn't get cabin fever
Quote from pestchamber on June 23, 2008, 8:27 amcan you put a release date now ? i wanna play it so bad :>
can you put a release date now ? i wanna play it so bad :>
Quote from Remmiz on June 23, 2008, 12:55 pmrellikpd wrote:do you ever have anything positive to say Remmiz?I say it like it is. I said it looks good but it's nothing mind blowing. The walls don't have any bump mapping which looks very bad along with the hideous texture on the metal blocks. Anyone can make good looking screenshots of pretty hallways but show me some unique and well designed game play elements and then I'll start "Oooing" and "Ahhing" but until then, you'll get get the bad stuff.
I say it like it is. I said it looks good but it's nothing mind blowing. The walls don't have any bump mapping which looks very bad along with the hideous texture on the metal blocks. Anyone can make good looking screenshots of pretty hallways but show me some unique and well designed game play elements and then I'll start "Oooing" and "Ahhing" but until then, you'll get get the bad stuff.
Quote from Doomsday192 on June 23, 2008, 1:03 pmthey do have bumpmapping now
they do have bumpmapping now
Quote from Nameless on June 25, 2008, 10:10 pmin that courtyard looking area, a building wouldn't have an inaccessable spot of outside dirt in the middle of everything, so maybe add a door & dead tree to give it a purpose
in that courtyard looking area, a building wouldn't have an inaccessable spot of outside dirt in the middle of everything, so maybe add a door & dead tree to give it a purpose