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[WIP] The Seven Room Banazza NOW version 1.2

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Find it here

Essentially, you start in a room with three buttons infront of you, and each time you press one the room rotates.

Intially thought to be ready for release (gameplay wise), there have been complaints of bugs that I never ran into, so if someone who finds them could please tell where they are so I can work on them and try to recreate the event on my portal that would be great.

I got the idea from the rentest. Thanks to We Create Stuff for permission to use some of their custom portal signs.

Okay, Now on version 1.1
- Fixed the falling out of level bug, I think, atleast the only way I could pull it off.
-Slight retextures, still not pretty but better
-killed a few no light source lights

Be sure to read the included Howtoinstall txt file.

Screens for people who asked:

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[img]http://i207.photobucket.com/albums/bb297/Iamknepp/Room1.png[/img]
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You will be baked, and then there will be cake.

I liked it, pretty fun, but its quite crazy with all the spinning and turning.

There were some texture errors, and some glitches like falling outside the map.(happened to me 3 times) Alot of the time I didn't know what was going on.(I killed the turrets and than the roof fell on me, wtf.) I assume the falling outside part is happening because the other two portals at the bottom of the map. Should really have some autosaves after each part. Overall, good ideas, but not very fun.

Screenshots would be nice.

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The more you give, the less appreciated it will be received.
Sythes wrote:
There were some texture errors, and some glitches like falling outside the map.(happened to me 3 times) Alot of the time I didn't know what was going on.(I killed the turrets and than the roof fell on me, wtf.) I assume the falling outside part is happening because the other two portals at the bottom of the map. Should really have some autosaves after each part. Overall, good ideas, but not very fun.

The texture problems should have been solved by following the install instructions because I used a few of the custom signs from the Portal The Flash Version Mappack. Those signs kind told you what was going on. I haven't included autosaves because it was short and I thought fairly easy. And the only time I ever fell out of the map was by going in the blue portal undeneath, but I put a trigger directly under it so you couldn't go through it from the bottom. And I've heard the complaint before what were you guys doing to fall outside the map?

PortalFan77 wrote:
I liked it, pretty fun, but its quite crazy with all the spinning and turning.

You get used to it after a while. It hurt my head at first too.

EDIT: Okay I figured out how to fall outside the map. Well it depends where you are that depends where you randomly get teleported, but I am now currently working on a fix, but the way you do it is to make a portal on the floor and one on the wall. the walk through the one on the wall, and depending where you are will determine if it glitches and how badly, so far I can only get it to happen if one of the portals is on one of the moving walls and only after the wall moves.

You will be baked, and then there will be cake.

Looks a little plain from the screenshots.

EDIT Also I hate maps with approval votes. This isn't HOTORNOT, I don't get why people are so worried about public acceptance of their map.

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No offense, but the first three screen shots are disgusting.

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Duffedwaffe wrote:
No offense, but the first three screen shots are disgusting.

You have a kind word for everyone huh?

msleeper wrote:
EDIT Also I hate maps with approval votes. This isn't HOTORNOT, I don't get why people are so worried about public acceptance of their map.

I probably could have worded the question much, much better what I was trying to ask is if I should continue with the idea of the revolving room, because I hope to eventually to get it so you're rotating it diagonoally too.

You will be baked, and then there will be cake.

Kinda agree, the poll is unnecessary.
The screenshot look plain. I would suggest, add more detail if possible.

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.
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