[WIP] The Seven Room Banazza NOW version 1.2
Quote from Doppler12 on August 23, 2008, 12:40 pmEssentially, you start in a room with three buttons infront of you, and each time you press one the room rotates.
Intially thought to be ready for release (gameplay wise), there have been complaints of bugs that I never ran into, so if someone who finds them could please tell where they are so I can work on them and try to recreate the event on my portal that would be great.
I got the idea from the rentest. Thanks to We Create Stuff for permission to use some of their custom portal signs.
Okay, Now on version 1.1
- Fixed the falling out of level bug, I think, atleast the only way I could pull it off.
-Slight retextures, still not pretty but better
-killed a few no light source lightsBe sure to read the included Howtoinstall txt file.
Screens for people who asked:
[img]http://i207.photobucket.com/albums/bb297/Iamknepp/Room1.png[/img]
Essentially, you start in a room with three buttons infront of you, and each time you press one the room rotates.
Intially thought to be ready for release (gameplay wise), there have been complaints of bugs that I never ran into, so if someone who finds them could please tell where they are so I can work on them and try to recreate the event on my portal that would be great.
I got the idea from the rentest. Thanks to We Create Stuff for permission to use some of their custom portal signs.
Okay, Now on version 1.1
- Fixed the falling out of level bug, I think, atleast the only way I could pull it off.
-Slight retextures, still not pretty but better
-killed a few no light source lights
Be sure to read the included Howtoinstall txt file.
Screens for people who asked:
[img]http://i207.photobucket.com/albums/bb297/Iamknepp/Room1.png[/img]
Quote from PortalFan77 on August 23, 2008, 12:47 pmI liked it, pretty fun, but its quite crazy with all the spinning and turning.
I liked it, pretty fun, but its quite crazy with all the spinning and turning.
Quote from Sythes on August 23, 2008, 5:32 pmThere were some texture errors, and some glitches like falling outside the map.(happened to me 3 times) Alot of the time I didn't know what was going on.(I killed the turrets and than the roof fell on me, wtf.) I assume the falling outside part is happening because the other two portals at the bottom of the map. Should really have some autosaves after each part. Overall, good ideas, but not very fun.
There were some texture errors, and some glitches like falling outside the map.(happened to me 3 times) Alot of the time I didn't know what was going on.(I killed the turrets and than the roof fell on me, wtf.) I assume the falling outside part is happening because the other two portals at the bottom of the map. Should really have some autosaves after each part. Overall, good ideas, but not very fun.
Quote from reepblue on August 23, 2008, 8:30 pmScreenshots would be nice.
Screenshots would be nice.
The more you give, the less appreciated it will be received.
Quote from Doppler12 on August 23, 2008, 11:10 pmSythes wrote:There were some texture errors, and some glitches like falling outside the map.(happened to me 3 times) Alot of the time I didn't know what was going on.(I killed the turrets and than the roof fell on me, wtf.) I assume the falling outside part is happening because the other two portals at the bottom of the map. Should really have some autosaves after each part. Overall, good ideas, but not very fun.The texture problems should have been solved by following the install instructions because I used a few of the custom signs from the Portal The Flash Version Mappack. Those signs kind told you what was going on. I haven't included autosaves because it was short and I thought fairly easy. And the only time I ever fell out of the map was by going in the blue portal undeneath, but I put a trigger directly under it so you couldn't go through it from the bottom. And I've heard the complaint before what were you guys doing to fall outside the map?
PortalFan77 wrote:I liked it, pretty fun, but its quite crazy with all the spinning and turning.You get used to it after a while. It hurt my head at first too.
EDIT: Okay I figured out how to fall outside the map. Well it depends where you are that depends where you randomly get teleported, but I am now currently working on a fix, but the way you do it is to make a portal on the floor and one on the wall. the walk through the one on the wall, and depending where you are will determine if it glitches and how badly, so far I can only get it to happen if one of the portals is on one of the moving walls and only after the wall moves.
The texture problems should have been solved by following the install instructions because I used a few of the custom signs from the Portal The Flash Version Mappack. Those signs kind told you what was going on. I haven't included autosaves because it was short and I thought fairly easy. And the only time I ever fell out of the map was by going in the blue portal undeneath, but I put a trigger directly under it so you couldn't go through it from the bottom. And I've heard the complaint before what were you guys doing to fall outside the map?
You get used to it after a while. It hurt my head at first too.
EDIT: Okay I figured out how to fall outside the map. Well it depends where you are that depends where you randomly get teleported, but I am now currently working on a fix, but the way you do it is to make a portal on the floor and one on the wall. the walk through the one on the wall, and depending where you are will determine if it glitches and how badly, so far I can only get it to happen if one of the portals is on one of the moving walls and only after the wall moves.
Quote from msleeper on August 24, 2008, 4:01 amLooks a little plain from the screenshots.
EDIT Also I hate maps with approval votes. This isn't HOTORNOT, I don't get why people are so worried about public acceptance of their map.
Looks a little plain from the screenshots.
EDIT Also I hate maps with approval votes. This isn't HOTORNOT, I don't get why people are so worried about public acceptance of their map.
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.
Quote from Kiavik on August 24, 2008, 8:53 amDuffedwaffe wrote:No offense, but the first three screen shots are disgusting.You have a kind word for everyone huh?
You have a kind word for everyone huh?
Quote from Doppler12 on August 24, 2008, 11:21 ammsleeper wrote:EDIT Also I hate maps with approval votes. This isn't HOTORNOT, I don't get why people are so worried about public acceptance of their map.I probably could have worded the question much, much better what I was trying to ask is if I should continue with the idea of the revolving room, because I hope to eventually to get it so you're rotating it diagonoally too.
I probably could have worded the question much, much better what I was trying to ask is if I should continue with the idea of the revolving room, because I hope to eventually to get it so you're rotating it diagonoally too.
Quote from Mek on August 25, 2008, 1:00 pmKinda agree, the poll is unnecessary.
The screenshot look plain. I would suggest, add more detail if possible.
Kinda agree, the poll is unnecessary.
The screenshot look plain. I would suggest, add more detail if possible.
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.