Quote from
Mek on September 19, 2008, 6:36 am
MASTER TUBE wrote:
ok i think i fixed the leak, it was just a light that i somehow placed outside the map. I read on in the docs about leaks and it says after compiling there is a .lin file created if there's a leak, there was and i deleted the light and compiled again and there's now a .prt file in its place. Does this mean its fixed?
.prt file is okay.
MASTER TUBE wrote:
EDIT:
Almost forgot, so do you think I should get rid of the timed part altogether? or just give a second or two more leeway?
Relying on precise timing is generally considered a bad idea. Do as you want.
MASTER TUBE wrote:
ok i think i fixed the leak, it was just a light that i somehow placed outside the map. I read on in the docs about leaks and it says after compiling there is a .lin file created if there's a leak, there was and i deleted the light and compiled again and there's now a .prt file in its place. Does this mean its fixed?
.prt file is okay.
MASTER TUBE wrote:
EDIT:
Almost forgot, so do you think I should get rid of the timed part altogether? or just give a second or two more leeway?
Relying on precise timing is generally considered a bad idea. Do as you want.
Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!All maps for Portal (1/2) worth playing are mirrored
here.