[WIP] [WIP] Testmap 1.0
Quote from suicidal_banana on April 25, 2011, 8:27 amThis was my first ever portal(2) map, now updated with some changes and fixes, like making the idea of gel more clear, and adding lights. If you played 0.75 this is pretty much the same but better looking
oh and i moved the paint but kept the same idea in useFile Name: testmap_final.zip
File Size: 576.22?KiB
Testmap
This was my first ever portal(2) map, now updated with some changes and fixes, like making the idea of gel more clear, and adding lights. If you played 0.75 this is pretty much the same but better looking
oh and i moved the paint but kept the same idea in use
File Name: testmap_final.zip
File Size: 576.22?KiB
Testmap
Quote from do_not_bug_me on April 25, 2011, 10:08 amit is quite fun to play! and i think it's also a bit a challenge - took me a while until i found out that 1) there is a second room 2) i can enter it with a portal. After that it also took me a little to recognize where to put the portal for the blue liquid (of course that was not that big of a deal anymore). And the last jump from one side of the room to the other was fun as well - all in all, i liked it! plz more and/or extensions
it is quite fun to play! and i think it's also a bit a challenge - took me a while until i found out that 1) there is a second room 2) i can enter it with a portal. After that it also took me a little to recognize where to put the portal for the blue liquid (of course that was not that big of a deal anymore). And the last jump from one side of the room to the other was fun as well - all in all, i liked it! plz more and/or extensions
Quote from suicidal_banana on April 25, 2011, 1:05 pmThx for your comment
Currently workin on neater version (and a fittin name wouldnt hurt either)Edit; also thx @ WinstonSmith
Thx for your comment
Currently workin on neater version (and a fittin name wouldnt hurt either)
Edit; also thx @ WinstonSmith
Quote from msleeper on April 25, 2011, 1:43 pmSuicidal, just FYI, if you ever go and edit your download's description, it is going to auto-edit the first post of this thread with any changes you make. I see you manually edited the post, so you might want to put any of that info the the actual download description.
Suicidal, just FYI, if you ever go and edit your download's description, it is going to auto-edit the first post of this thread with any changes you make. I see you manually edited the post, so you might want to put any of that info the the actual download description.
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Quote from Wakey on April 25, 2011, 2:26 pmAah... Tried it a couple of hours ago and couldn't figure it out. One of those maps where you almost pull your hair out
Now that I read that there is a second room... It all makes sense. Was quite a fun map. You just need to change the grid into the second room to some glass or something more obvious
Aah... Tried it a couple of hours ago and couldn't figure it out. One of those maps where you almost pull your hair out
Now that I read that there is a second room... It all makes sense. Was quite a fun map. You just need to change the grid into the second room to some glass or something more obvious
Quote from suicidal_banana on April 25, 2011, 2:35 pmmsleeper wrote:Suicidal, just FYI, ...Right, thanks for the headsup
Wakey wrote:Aah... Tried it a couple of hours ago and couldn't figure it out. One of those maps where you almost pull your hair out
Now that I read that there is a second room... It all makes sense. Was quite a fun map. You just need to change the grid into the second room to some glass or something more obviousHmm, i might add some decals or something to make it more clear, thanks for the idea!
Right, thanks for the headsup
Now that I read that there is a second room... It all makes sense. Was quite a fun map. You just need to change the grid into the second room to some glass or something more obvious
Hmm, i might add some decals or something to make it more clear, thanks for the idea!
Quote from DaMaGepy on April 25, 2011, 4:01 pmWakey wrote:Now that I read that there is a second room... It all makes sense. Was quite a fun map. You just need to change the grid into the second room to some glass or something more obviousIf the purpose of the grid is to portal through, then thats the best way, not the glass
If the purpose of the grid is to portal through, then thats the best way, not the glass
Quote from Wakey on April 25, 2011, 4:54 pm[quote="damagepyportal"]If the purpose of the grid is to portal through, then thats the best way, not the glass[/quote]
Good point
What I'm saying is just that I think it should be a bit more obvious. I didn't notice the other room because it looked like the kind of grid that covers pipes and what not
[quote="damagepyportal"]If the purpose of the grid is to portal through, then thats the best way, not the glass[/quote]
Good point
What I'm saying is just that I think it should be a bit more obvious. I didn't notice the other room because it looked like the kind of grid that covers pipes and what not
Quote from PortalCombat on April 26, 2011, 3:09 amSo, hey there.
Thanks for sharing your testmap.
I tried it, and I like it.
You will have to add some more challenge, but it is already a nice map.Just make it longer. More rooms, more puzzles.
Regards
PortalCombat
So, hey there.
Thanks for sharing your testmap.
I tried it, and I like it.
You will have to add some more challenge, but it is already a nice map.
Just make it longer. More rooms, more puzzles.
Regards
PortalCombat
Quote from suicidal_banana on April 26, 2011, 3:59 amThanks for all the nice replys ppl
Thanks for all the nice replys ppl