Would Portal TFC be cool?
Quote from JLipimpski on January 27, 2008, 1:05 pmyes, i know what you are talking about, and i'm saying that easter eggs added in the map that are like little passageways to the other team's base that are easier than the normal way, or a small room that contains an item that can help your team. go read the really big block of text that i wrote (that i got yelled at for writing, but hey, ideas are ideas) in the link to the steam forums i posted above, and you may have a better idea of what i'm talking about. i guess i'm saying that it would be more fun if there were multiple routes to the other team's base; there would be one large test chamber like route, and two smaller escape looking routes.
yes, i know what you are talking about, and i'm saying that easter eggs added in the map that are like little passageways to the other team's base that are easier than the normal way, or a small room that contains an item that can help your team. go read the really big block of text that i wrote (that i got yelled at for writing, but hey, ideas are ideas) in the link to the steam forums i posted above, and you may have a better idea of what i'm talking about. i guess i'm saying that it would be more fun if there were multiple routes to the other team's base; there would be one large test chamber like route, and two smaller escape looking routes.
Quote from Ricotez on January 27, 2008, 1:07 pmAh, okay, I'm sorry, won't yell "you spam!" that quickly again in the future.
Hmm, indeed, some kind of shortcut would be nice, the only problem is that, once they get known, everyone's gonna use them, so they also need to be balanced in some way.
Ah, okay, I'm sorry, won't yell "you spam!" that quickly again in the future.
Hmm, indeed, some kind of shortcut would be nice, the only problem is that, once they get known, everyone's gonna use them, so they also need to be balanced in some way.
"Duct Tape is the answer."
Quote from JLipimpski on January 27, 2008, 1:21 pmyeah i prolly shouldn't have cross posted because of massive confusion, but i was far too lazy to copy and paste what i wrote =P
i'll try to get what i'm saying explained better next time as well
the passageways wouldn't be really easter eggs because they would be found so fast, they would just be parts of the maps. it would be better to require a team to complete a puzzle though, before they may use what the behind the scenes places contain. the whole point of the behind the scenes thing would be to add game play to the map as well as give the maps the ever-so-needed portal feel to them.
also, another game play style would be like the dustbowl map from TFC, where one team attacks and tries to move their flag to the next capture point, and one team defends and tries to stop the other team.
yeah i prolly shouldn't have cross posted because of massive confusion, but i was far too lazy to copy and paste what i wrote =P
i'll try to get what i'm saying explained better next time as well
the passageways wouldn't be really easter eggs because they would be found so fast, they would just be parts of the maps. it would be better to require a team to complete a puzzle though, before they may use what the behind the scenes places contain. the whole point of the behind the scenes thing would be to add game play to the map as well as give the maps the ever-so-needed portal feel to them.
also, another game play style would be like the dustbowl map from TFC, where one team attacks and tries to move their flag to the next capture point, and one team defends and tries to stop the other team.