[ Portal 2 Coop Mod ] beGLADOS
If you want to help the mod, you can add me on Steam. (samditmissile)
Me too, i'm very surprised of the reactions, and very happy.
So, for the "gameplay" it will be : "One player is GLaDOS and another player is a subject like chell or another subject."
I have finish to make the intro room, she's pretty and i think you will be happy when you will see her.
But, i don't have Internet on my PC and i'm on the PC on my dad actually. (He uses the connection of his phone.)
I will be happy to post screenshoots when i will have Internet. (Tomorrow, maybe)
Thanks all, and if you have any questions you can post them or add me on steam > samditmissile.
Bye ! 
What other elements do you want to be controllable? The standard "output" test elements are fairly boring: you press +attack to activate them, release to deactivate.
But when i send to you a message, you don't respond. :c
Arachnaphob wrote:
The ceiling texture is for underground I'm pretty sure. Try changing that to the yellow or gray frame texture.
No, a concrete texture is fine too. Besides, it's his decision as long as it looks good.
Because that, first, we have a C + + writer, but according Felix Griffin, Portal 2 can not be modified in its C + + code. All that we have is therefore a vscripter, and it does not permit us to do gameplay as we wanted.
tecsperk wrote:
Currently, we have some problems with the gameplay of the mod.Because that, first, we have a C + + writer, but according Felix Griffin, Portal 2 can not be modified in its C + + code. All that we have is therefore a vscripter, and it does not permit us to do gameplay as we wanted.
What exactly are you attempting to do? Usually you can get around using scripts for most things.
http://www.danielsoltyka.com/wp-content/gallery/overwatch/ow_ingm01.jpg
yishbarr wrote:
What about !picker?
Co-op, remember?