News

Tell me a Story - Results & Release
Posted by Sejievan • 2021-01-27 17:19

This one's all about environmental storytelling. The good stuff. The stuff that separates a stale walking simulator from a good time. It's a sore point for mappers old and new, and we're going to fix that once and for all with that competition.

No puzzles where necessary. The focus is mainly on some rich storytelling through the world, the environment of the world participants made. Experience the world through the details, finding hints and suggestions of happenings past.

This competition ran on the first weeks of December 2020, results took a while to come in, but here we are, congratulations to Ossy, the Prophet & Valla-chan for their first place with their entry "Asphyxia".


1st place: Asphyxia by Ossy, the Prophet & Valla-chan -- 40.250/45

Check the Feedback here: Judging Spreadsheet


2nd place: Anomalous by MrRogers -- 40.000/45

Check the Feedback here: Judging Spreadsheet


3rd place: Tiffany by Ada -- 39.167/45

Check the Feedback here: Judging Spreadsheet

Other entries in this competition

Contact us:

Site: Thinking.withportals.com Discord: Discord.gg

Picture Perfect Contest - Results & Release
Posted by Sejievan • 2020-09-02 10:15

This competition was all about visuals. Specifically, short maps with really good visuals. No puzzles where required, but participants could include if they want. The competition ran for 10 days on the first weeks of august, congrats to everyone, and in particular Valla-chan for earning first place for her map Isle of Onara!

1st place: Isle of Onara by Valla-Chan -- 36.600/40

Check the judge feedback here: Judging Spreadsheet

2nd place: First Steps by Super Dirt -- 34.900/40

Check the judge feedback here: Judging Spreadsheet

3rd place: just_a_stroll.bsp by Madeye -- 34.600/40

Check the judge feedback here:Judging Spreadsheet

Other entries in this competition

Contact us:

Site: http://www.thinking.withportals.com
Discord: https://discord.gg/tQsn4Pm

Picture Perfect Contest - Results & Release
Posted by Sejievan • 2020-09-02 10:15

This competition was all about visuals. Specifically, short maps with really good visuals. No puzzles where required, but participants could include if they want. The competition ran for 10 days on the first weeks of august, congrats to everyone, and in particular Valla-chan for earning first place for her map Isle of Onara!

1st place: Isle of Onara by Valla-Chan -- 36.600/40

Check the judge feedback here: Judging Spreadsheet

2nd place: First Steps by Super Dirt -- 34.900/40

Check the judge feedback here: Judging Spreadsheet

3rd place: just_a_stroll.bsp by Madeye -- 34.600/40

Check the judge feedback here:Judging Spreadsheet

Other entries in this competition

Contact us:

Site: http://www.thinking.withportals.com
Discord: https://discord.gg/tQsn4Pm

Rules overhaul and changes in moderators team on our Discord
Posted by Sejievan • 2020-05-22 10:23

After discussions, our moderators and Community contributors came to an agreement on a new set of rules for those who wish to join and interact on our discord server asking about general advises on mapping and modding, and what you should expect when you join the server, read below for more information.

 

  • Be respectful to all users. Take any interpersonal issues to DM's — they have no place here.
  • Avoid low-quality posts. This includes memes, images without context, or anything else that doesn't contribute to productive discussion.
  • Don't spam. Generally just don't do anything repeatedly until it gets annoying.
  • Give and take good criticism. Keep criticism fair and constructive; be ready to take feedback when you post your work.
  • English discussion only. We know not everyone speaks English natively, but please make your best effort!
  • Absolutely no pornographic/gore/NSFW/NSFL material. If you're not sure, don't post it.
  • Don't backseat moderate. If someone's being problematic, let the moderators take care of it.
  • Ask good questions. Do your own research before you ask, and be clear, specific, and detailed in your question.
  • Give good answers. Be patient with askers, and be as clear and thoughtful in your answer as possible.
  We also had some changes within our admins with some departures by some long time members due conflicting agendas between the moderator job and real life. TWP thank Anna (Lpfreaky90), Adroon, Michelle Sleeper, and Niker107  For their job and time in the team. Although, not all is sad news, TWP welcome our two new additions to the team of moderators, those being Wii2 and Chris W. Who are also long-time members of the community. If you wish to join the server, CLICK HERE thanks for reading this far, and as always, sorry for the bad English.
TWP Competition Pack - Release
Posted by Sejievan • 2020-02-08 09:07
Today we release a compile of all the maps from past competitions held by TWP in the years between 2017 – 2019, this project first started with the intention of only include submissions that weren't available to be downloaded on places the steam workshop, or the very own thinking with portals site, however in the process of assembling this Mod, it evolved to an archival initiative including all the maps we could find that where submitted to any of this contests , including the ones you can still find and play on the workshop.

This mod has a total of 30 maps across all 5 held competitions, all properly named and credited, for you to play and enjoy. Here is a list of all the competitions included in this pack, along with a summary of what it was about, who won, and which map is from which competition.


Summer Mapping Competition - 2017

Theme: Open-ended

This contest is a follow-up to all our fun and successful Mapping Competitions in the past. The purpose of this event is to promote & reward people who are skilled in puzzle design and advanced map-making techniques. We anticipate this competition will be incentive for level designers to bring their A-Game to the Portal 2 community to enjoy. We also hope this encourages newcomers to the content-creation scene using the PTI to challenge themselves to make excellent content with Hammer.

Winner

Agelity by Snapper576

Other entries from this contest

  • Double or Nothing by Idolon [Not Included in the Pack]
  • Antilles by RectorRocks
  • Shift-Tab by l1zardr0ckets
  • Double or Nothing by Idolon
  • Laser Construction by PersonMeetup
  • Empty Floor by PortalStorm4000 [Not Included in the Pack]
  • Wheatley's Final Test by Slyceth [Not Included in the Pack]

Winter Mapping Competition - 2017

Theme: "Alternative Path"

Your map must start off at some place in the campaign, and it must feature the player taking an alternate route. For example, some dialogue goes differently and causes the player to go elsewhere from the main story, or they instead get led through a side door and led astray from the path set by the single player campaign.

Winner

Divergence by MisterLambda

Other entries from this contest

  • Parallels by Pratical Problems
  • One Track mind by The Snap
  • Pacbody Wheat to flour by Slycetch [Disqualified In Judging]

BTS Competition - 2018

Theme: "Behind The Scenes"

The gritty inner bowels of Aperture Science, churning out hundreds of OSHA violations per day. Whether it be an old sealed off wing from the 60's or a processing area from the 90's, your level must take place in one of the many non-test chamber areas of Aperture Science. Incorporate awe-inspiring set pieces with an incredible atmosphere, and make players admire how cool it is! That said, your map should still contain a puzzle of some sort. Adapt your puzzle to the environment, and have them complement each other beautifully. This is your opportunity to let your visual design shine while also seamlessly integrating a fun puzzle or two. The size and scope of your puzzle(s) is up to you.

Winner

Spotless by MisterLambda

Other entries from this contest

  • Exhaust Station by srs_bsnss
  • Neurotoxic Disaster by Tewan
  • Farlands by Person Meetup
  • Foundation Pit by Wii2
  • Robot accident by Super Dirt
  • Laser-controlled movable boxes by leemetme [Not Included in the Pack]
  • Map that I spent 3 hours making by Pancakes

Mobility quality control - 2019

Theme: The use of Gels

Your map must put a spotlight on one of the more challenging elements in puzzle creation: mobility gels. That is, you must use one or more of the gels as the centerpiece/focus of your puzzle. Your map can use any theme you'd like.

Winner

Three Friendly Flings by Super Dirt

Other entries from this contest

  • Untitled Map 1 by Wii2
  • Lemonade by Froge
  • B-Trip by Lambda Core
  • Börk by MisterLambda [Bonus Entry]

Towering - 2019

Theme: Open-Ended

YoYou may interpret this however you'd like, whether it be visuals- focused, puzzle-focused, or some combination thereof. It doesn't even have to be set in Aperture if you want! However, your map should plainly communicate some aspect of the theme.

Winner

The Climb by Tewan

Other entries from this contest

  • The Perilous Pitfall by hennyburgr
  • Doble by Permatemp
  • Apoapsis by MisterLambda
  • Kwyjibo by Engine Hunk Overflow
  • T A L L by Ossy Flawol
  • Two Places at Once by Wii2
  • Escalation by FishSniper86
  • Hamjumper by Camben
  • Laser with two levels by BezaoBuilder
  • Towering by LabPlay [Disqualified, Not Included in the Pack]