Output: Target: Input: Delay:
OnPressed end_shake StartShake 0
OnPressed start_music StopSound 0
OnPressed end_music PlaySound 0
OnPressed end_alarm PlaySound 0
OnPressed end_steam TurnOn 0
OnPressed end_light TurnOn 1
OnPressed end_text Display 85
OnPressed end_kill Enable 95
end_shake is an env_shake; start_music, end_music, and end_alarm are ambient_generics; end_steam is an env_steam; end_light is a light_dynamic; end_text is a game_text; end_kill is a trigger_hurt entity brush.
I had several sparks in the map that I thought were possibly causing the problem, so I took them out but it didn't make a difference. I tried it with and without the env_steam. I hear the sounds from the ambient_generics, so the button somewhat works. I can still shoot a portal (it doesn't emit any light, making it invisible, literally) and pause the game, so it's not locking up. Does anyone know what could be causing the blackout and how to fix it?
Thanks!
