Trigger_Push Not Working

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portal2companioncube
108 Posts
Posted Apr 01, 2014
I have a trigger_push in my map. It's set to push the player upward. It starts disabled, but it doesn't work when activated. I don't know if it's not being activated or if it's just not pushing the player. I have tried checking "clients" and "everything" in the flags tab of the trigger_push's properties, but nothing works. Please help!
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CamBen
973 Posts
Posted Apr 01, 2014
Replied 34 minutes later
It probably doesn't have enough force to push you when you jump. Try a trigger_catapult, then you don't have to jump to trigger it.
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portal2companioncube
108 Posts
Posted Apr 01, 2014
Replied 8 minutes later

CamBen wrote:
It probably doesn't have enough force to push you when you jump. Try a trigger_catapult, then you don't have to jump to trigger it.

There's a tube above where the player will be and the trigger_push goes from the ground and all the way through the tube. I tried a trigger_catapult, but it doesn't give the feeling of being sucked in.

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FelixGriffin
2,680 Posts
Posted Apr 01, 2014
Replied 1 hour later
Trigger_pushes don't affect a player on the ground. You need to get them into the air somehow.
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portal2companioncube
108 Posts
Posted Apr 02, 2014
Replied 22 hours later

FelixGriffin wrote:
Trigger_pushes don't affect a player on the ground. You need to get them into the air somehow.

I just tried putting a trigger_catapult to launch the player up off the ground. The trigger_push still didn't move the player though, even when they were off the ground.