I'm trying to create a turret that points at the player and constantly moves towards them. Is there an entity that moves forward forever or until it's given an input to stop? NOTE: It's a prop_dynamic turret, not an NPC.
Unlimited moving foreward
Posted Apr 01, 2014
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Posted Apr 02, 2014
Replied
8 hours
later
If you want to use the physice engine (with an NPC turret with Use As Actor set), you could attach a phys_thruster and a phys_keepupright to it.