[SOLVED] Slime Water not working

Avatar
QuantumNarwhal
35 Posts
Posted Apr 15, 2014
First I'd like to thank the community for all their help in the past. Now for the question. I'm trying to make the slime water/hazardous goop, whatever you want to call it, and I've followed the Valve dev community tutorial, but for some reason, the goop isn't appearing. I've done everything it says, but all I get is an invisible surface on the bottom of my map which doesn't kill you, just lets you stand on it. Also, when I texture one side of the nodraw surface with the goop texture, it comes through as static on hammer.
Advertisement
Registered users don't see ads! Register now!
Avatar
Skotty
671 Posts
Posted Apr 15, 2014
Replied 1 hour later
The toxic-goo brush must have nodraw texture on all sides. Only on it's top side it must have the goo texture. This brush then gets non-solid. Killing a player/destroying objects is a seperate entity (trigger_hurt / trigger_multiple) and isn't automatically done by the goo itself.
Avatar
QuantumNarwhal
35 Posts
Posted Apr 15, 2014
Replied 5 minutes later

Skotty wrote:
The toxic-goo brush must have nodraw texture on all sides. Only on it's top side it must have the goo texture. This brush then gets non-solid. Killing a player/destroying objects is a seperate entity (trigger_hurt / trigger_multiple) and isn't automatically done by the goo itself.

I've done all of these things, but look:

Advertisement
Registered users don't see ads! Register now!
Avatar
QuantumNarwhal
35 Posts
Posted Apr 15, 2014
Replied 27 minutes later
I've solved it, I accidentally had a particle effect texture instead of a normal texture, that explains it not working, thanks for the help!