I've directly copied the elevator from the example Portal 1 map of Source SDK. But the ceiling and floor in the elevator room appear completely dark in certain areas. Could anyone please tell me how to fix this?
2014-04-17_00001.jpg 2014-04-17_00002.jpg[Solved] Portal 1: Elevator Lighting Problem
Posted Apr 17, 2014
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Posted Apr 17, 2014
Replied
30 minutes
later
Did you tried to compile with normal vrad settings?
Posted Apr 17, 2014
Replied
11 minutes
later
it seems like a lack of $staticproppolys
do a full compile in export mode. either hdr only or both
do a full compile in export mode. either hdr only or both
Posted Apr 17, 2014
Replied
59 minutes
later
I'm getting the same problem even after the Full (final, slow) Compile
Posted Apr 18, 2014
Replied
17 hours
later
Just a thought but perhaps THW's tutorial on lighting would help. I'm thinking about the part about shadows (34:25 in).
Posted Apr 18, 2014
Replied
7 hours
later
Xtreger wrote:
I'm getting the same problem even after the Full (final, slow) Compile
I am cocksure you have to disable the shadows of the elevator model
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Posted Apr 19, 2014
Replied
16 hours
later
@LambdaCore21: Thanks, that solved the issue!