My problem is with animated panels. When I RunMap from Hammer I load into the game and, upon hitting the trigger, my panel performs the animation but it is invisible. I know it performs the animation because I can hear it moving, and I can see my surface func_brush moving around that is attached to it. For what it's worth, it's kind of hilarious, but still frustrating.
The panel model I am using is armliving64x64.mdl, and the animation is powerupA_01. Again, the trigger is working okay, but the panel model completely disappears. I've tried a lot of arbitrary tweaks and nothing has worked. What can I do to fix this problem?
