It would be a cool element in single player, because there's not much you can do with painting light bridges when there's only one player. Either there has to be paint dropping directly above the exit part of the bridge, or you have to stick with only painting the "first half" of the bridge. Automatically painted bridges would free you up a lot portal-wise, and allow a lot of new puzzles.
It would also be a very cool element in coop. I can imagine a fun series of tests involving one player controlling an orange-painted bridge, and the other player controlling a blue-painted bridge. There are too many coop possibilities to even list, though.
So yeah. How would you do this? I can imagine it would be possible using a setup of portal detectors which spawn paint entities inside the bridge at incremental points. But that doesn't sound too flexible. There must be an easier way of automatically painting light bridges. Any ideas?

