The problem is that when the instance is triggered both of the cubes dissolve, the one outside the dropper and the one inside the dropper, waiting to be dispatched. I believe this happens because the two cubes are not separated. How can I separate the two cubes so the one outside the dropper dissolves but not the one inside? Thanks in advance!
Creating my own cube dropper
AddOutput parameters have the syntax "output target:input:parameters:delay:number of times to fire". Number of times is basically the same as the "only once" checkbox, where 1=once, -1=infinite times, but the actual value in the vmf syntax allows other numbers so an output can be triggered twice for example before deleting itself.
If you want an example, open the instances/p2editor/item_dropper.vmf and find the cube_dropper_box, and see the inputs tab to find the AddOutput command that's used.
@TeamSpen210, thanks to your help it now works! I didn't really understand how the AddOutput, OnUser and FireUser worked, and I'm still trying to understand the mechanics but I guess it'll come eventually. I'll keep on working with the cube dropper but I believe the basics are covered. Thanks again!
@tile, thanks, I tried that method but I do want a cube inside the dropper while one is out.