Has anyone else been experiencing problems when compiling your maps, with regards to projected textures? In a map I've been working on, after the June 17th update, most of my projected textures seem to only project the shadows of the geometry,static props, and dynamic props of their choosing.
If anyone else has been experiencing this, is there a way to fix the bug?
Thanks in advance!

If it does switch correctly (which is seldom the case) it takes awfully long to do so....


- and works without messing up everything...