We're entering release candidate zone, please fasten your seatbelts.
http://filebeam.com/6ff440293474409387b21aa659194b26
password: chief2
Things I know:
- Droppers clip- You can portal on the back of the angle wall- No sound when the angle wall moves
Things I'm thinking about doing:
Things I'm attempting to figure out:
- How info_overlay_accessory works, if anyone has any insight, please say something.- Only enabling (and leaving on) the checkmarks when a box is in the dropper. I've got a trigger_multiple over the droppers attached to a logic_relay, which then attaches to the respective texturetoggle. I'm just not sure how its all supposed to tie together.
Also, if anyones got any suggestions, I'll be happy to hear them.
EDIT: Oh, I forgot, the level is over when you find the cake. I might continue going, I'm not sure.

