This too hard?

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Bulska
204 Posts
Posted Jun 07, 2008
I've made a puzzle which isn't impossible without glitching, but it's very hard to get what you gotta do. None of my friends got it how I intended, most of them succeeded by using game-glitches.

Here's a Paint drawing of how the puzzle is. Please note that each portal must remain to its own section of the chamber. If you get both portals in one part, you'll get stuck (in my map I made a way out, but you must start over that part then. (best to load game))

Paint puzzle:

It's possible, but you really got to think for it.

EDIT: LEGENDA:
Grey lines indicate portable walls. The darker grey stripes on the lower section are stairs. If you fall u wont hit the stairs but u can climb up without the use of portals... think in depth.

I'm making a Paint solution now, and will post it up some time soon.
My question is, is this too hard? And if so, how can I indicate what to do in here? I don't want it completely obvious, but some hinting might be useful...

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Megadude
154 Posts
Posted Jun 07, 2008
Replied 35 minutes later
Do you have the portal gun during this puzzle?
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Nameless
34 Posts
Posted Jun 07, 2008
Replied 1 hour later
maybe in game it would be harder since you wouldn't be able to see both rooms at the same time, but based on the MSpaint version I don't think its too hard (assuming you get the portal gun)
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Bulska
204 Posts
Posted Jun 08, 2008
Replied 11 hours later
ofcourse u got portal gun, sorry for not telling'

But the walls between the 2 areas are made of glass in 3D... you can easily see what's next before you get there. Just my friends ignored that advantage of seeing what's to come.

Besides, here's a solution:

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taco
504 Posts
Posted Jun 08, 2008
Replied 6 minutes later
If you can get stuck (and screwed over) it's never a good puzzle.
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Ricotez
738 Posts
Posted Jun 08, 2008
Replied 1 hour later
Unless you add special detectors and solutions for that, like in the official maps.
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Bulska
204 Posts
Posted Jun 08, 2008
Replied 1 hour later
You can't get stuck, if you place 2 portals in the same area, there's always an way out. But you'll have to start that puzzle over again. Not that it happens much, getting stuck...
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Megadude
154 Posts
Posted Jun 08, 2008
Replied 3 hours later
If you start with the portal gun, that puzzle is very easy, not hard at all.
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Bulska
204 Posts
Posted Jun 08, 2008
Replied 59 minutes later
I said already that u start with Portal Gun in the post with the solution image.

You need to do it in a certain time though... you've got yourself an energy pellet waiting for you in that puzzle

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Megadude
154 Posts
Posted Jun 08, 2008
Replied 31 minutes later
That's why I said it If you said it in your first post, I could have told you straight away that it was easy, and nice job mentioning the energy ball now. Any particular reason you decided to omit it from your diagram. No-one can create a solution if you miss out things like that
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Bulska
204 Posts
Posted Jun 09, 2008
Replied 13 hours later
The energy ball is something you put aside while you do the flinging, it has nothing to do with the part I've drawn in paint.

First you get the energy pellet to bounce in that room from one side to another.
Then you do the flinging.
Then you open a portal at the energy pellet again and continue on.

But I'll just see till the Beta of the community map pack before I'm going to edit stuff