Here's my compile log, just in case you want to check it:
** Executing...
** Command: "c:\program files\steam\steamapps\jon1467\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\jon1467\portal\portal" "C:\Program Files\Steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber"
EnumerateApp( 211 ) failed: SteamEnumerateApp(211,0x129efd0c,0x129efd54) failed with error 1: Failed to create key HKEY_CURRENT_USER\Software\Valve\Steam\Beta
** Executing...
** Command: "c:\program files\steam\steamapps\jon1467\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\jon1467\portal\portal" "C:\Program Files\Steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber"
Valve Software - vvis.exe (Mar 11 2008)
1 threads
reading c:\program files\steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber.bsp
reading c:\program files\steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber.prt
11 portalclusters
16 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 0 visible clusters (0.00%)
Total clusters visible: 93
Average clusters visible: 8
Building PAS...
Average clusters audible: 11
visdatasize:136 compressed from 176
writing c:\program files\steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber.bsp
0 seconds elapsed
** Executing...
** Command: "c:\program files\steam\steamapps\jon1467\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\jon1467\portal\portal" "C:\Program Files\Steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber"
Valve Software - vrad.exe SSE (Mar 11 2008)
Valve Radiosity Simulator
1 threads
[Reading texlights from 'lights.rad']
[53 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber.bsp
Setting up ray-trace acceleration structure... Done (0.01 seconds)
70 faces
50175 square feet [7225216.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
70 patches before subdivision
6206 patches after subdivision
1 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (2)
transfers 687538, max 263
transfer lists: 5.2 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0120 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 3/1024 144/49152 ( 0.3%)
brushes 13/8192 156/98304 ( 0.2%)
brushsides 78/65536 624/524288 ( 0.1%)
planes 98/65536 1960/1310720 ( 0.1%)
vertexes 118/65536 1416/786432 ( 0.2%)
nodes 50/65536 1600/2097152 ( 0.1%)
texinfos 9/12288 648/884736 ( 0.1%)
texdata 4/2048 128/65536 ( 0.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 70/65536 3920/3670016 ( 0.1%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 19/65536 1064/3670016 ( 0.0%)
leaves 54/65536 1728/2097152 ( 0.1%)
leaffaces 87/65536 174/131072 ( 0.1%)
leafbrushes 22/65536 44/131072 ( 0.0%)
areas 2/256 16/2048 ( 0.8%)
surfedges 376/512000 1504/2048000 ( 0.1%)
edges 208/256000 832/1024000 ( 0.1%)
LDR worldlights 1/8192 88/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 1/32768 10/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 15/65536 30/131072 ( 0.0%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 501296/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 136/16777216 ( 0.0%)
entdata [variable] 4264/393216 ( 1.1%)
LDR ambient table 54/65536 216/262144 ( 0.1%)
HDR ambient table 54/65536 216/262144 ( 0.1%)
LDR leaf ambient 23/65536 644/1835008 ( 0.0%)
HDR leaf ambient 54/65536 1512/1835008 ( 0.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 105715/0 ( 0.0%)
physics [variable] 4177/4194304 ( 0.1%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 160
Writing c:\program files\steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber.bsp
4 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\jon1467\sourcesdk_content\portal\mapsrc\Turret_Puzzle_Chamber.bsp" "c:\program files\steam\steamapps\jon1467\portal\portal\maps\Turret_Puzzle_Chamber.bsp"
Thanks for the help!
